Rust
Online EU 168.100.161.203:27915 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- in 6d 21hThu 5 Nov, 19:00 UTCFW
- in 13d 13hThu 12 Nov, 11:28 UTC
- in 20d 13hThu 19 Nov, 11:28 UTC
- in 27d 13hThu 26 Nov, 11:28 UTC
- in 34d 21hThu 3 Dec, 19:00 UTCFW
- in 41d 13hThu 10 Dec, 11:28 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 11:28 UTC14d ago |
0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Rust, which rules and settings apply?
You will find no gather rate in the name of Rust. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. The server describes itself as vanilla: no changed rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Rust?
Size 3,850, seed 1337: the game generates the procedural map on Rust. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
Which lists and filters on Rust Server Index is Rust filed under?
The Rust Server Index lists that include Rust are Rust servers filed under Europe and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Which tags are attached to Rust, and what do they stand for?
These are the tags Rust publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^w (Weekly): The server wipes weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here; EU (Europe): Europe is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
How does a wipe day run on Rust?
At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 0 hours in.
How often is Rust wiped, and on what schedule?
The prediction follows its tag, because too few of Rust's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 14 days 10 hours. A weekly wipe schedule is published in its tags.
Population
What position does Rust hold among Rust servers?
Filed under rankings: #15,268 for Rust on seven-day player hours, #2,528 in Europe, top 68% overall.
How many players are on Rust at the moment?
Rust is currently showing 0 players on 40 slots. 0 players is the average over the past seven days.
Server details
What version does Rust use?
Rust network protocol 2634 and build 167781, on Linux, is what Rust runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is Rust, and is it online now?
Right now Rust is up and running. Its reported uptime gives the last restart as roughly 14 days 8 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 16 September 2026 it was first seen by Rust Server Index.
What is performance like on Rust?
The last 48 hours give an average of 5 server fps and a floor of 5. The entity count reached 84,582, covering buildings, deployables and all else in the world. The peak memory figure stood at 6,226 MB. What players feel as lag is low fps together with a rising entity count.
Where in the world is Rust hosted?
Filed under Europe by its own listing, Rust carries the EU tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 168.100.161.203:27915.
Joining the server
How can you connect to Rust?
Enter client.connect 168.100.161.203:27915 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167781,ts8
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.