TESTING SERVER - SLAYERS.GG
Online NA · us1 168.100.161.149:30015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 4 November, 14:33 UTC, in 5d 15h. Its weekly schedule tag · low confidence
- usual gap
- 2.6 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 50%else halves by day 2
Coming wipes
- in 5d 15hWed 4 Nov, 14:33 UTC
- in 6d 20hThu 5 Nov, 19:00 UTCFW
- in 12d 15hWed 11 Nov, 14:33 UTC
- in 19d 15hWed 18 Nov, 14:33 UTC
- in 26d 15hWed 25 Nov, 14:33 UTC
- in 33d 15hWed 2 Dec, 14:33 UTC
- in 34d 20hThu 3 Dec, 19:00 UTCFW
- in 40d 15hWed 9 Dec, 14:33 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 OCT 2026Wed 28 Oct, 14:33 UTC1d ago |
– | – | running | 0 |
14 OCT 2026Wed 14 Oct, 14:55 UTC15d ago |
1 | halved by day 2 | 14 days | 0 |
13 OCT 2026Tue 13 Oct, 07:33 UTC16d ago |
1 | – | 1.3 days | 0 |
2 OCT 2026Fri 2 Oct, 05:01 UTC27d ago |
0 | – | 11.1 days | 0 |
29 SEP 2026Tue 29 Sep, 03:25 UTC30d ago |
2 | held half | 3.1 days | 0 |
28 SEP 2026Mon 28 Sep, 10:15 UTC31d ago |
2 | – | 0.7 days | 0 |
26 SEP 2026Sat 26 Sep, 07:34 UTC33d ago |
1 | held half | 2.1 days | 0 |
22 SEP 2026Tue 22 Sep, 04:24 UTC37d ago |
1 | halved by day 3 | 4.1 days | 0 |
21 SEP 2026Mon 21 Sep, 06:54 UTC38d ago |
1 | – | 0.9 days | 0 |
20 SEP 2026Sun 20 Sep, 15:50 UTC39d ago |
2 | – | 0.6 days | 0 |
20 SEP 2026Sun 20 Sep, 06:22 UTC39d ago |
3 | – | 0.4 days | 0 |
19 SEP 2026Sat 19 Sep, 05:00 UTC40d ago |
3 | – | 1.1 days | 0 |
18 SEP 2026Fri 18 Sep, 10:27 UTC41d ago |
1 | – | 0.8 days | 0 |
17 SEP 2026Thu 17 Sep, 08:23 UTC42d ago |
3 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on TESTING SERVER - SLAYERS.GG?
You will find no gather rate in the name of TESTING SERVER - SLAYERS.GG. The server sets a group limit of 10 players. The server runs battlefield, high rates and kits for fast PvP. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
What is the map on TESTING SERVER - SLAYERS.GG?
Size 4,000, seed 1337: the game generates the procedural map on TESTING SERVER - SLAYERS.GG. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is Fly Jets, Planes and UFOs!.
Lists and filters
On Rust Server Index, which lists and filters carry TESTING SERVER - SLAYERS.GG?
These lists on Rust Server Index take TESTING SERVER - SLAYERS.GG: Modded Rust servers, filed by play style, Rust battlefield servers, indexed and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
How should you read the tags listed for TESTING SERVER - SLAYERS.GG?
Filed under these tags, as published by TESTING SERVER - SLAYERS.GG and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts10 (Group limit): Groups are capped at 10; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $rus1 (Region code): us1 is the region code recorded here; ^w (Weekly): The server wipes weekly; ^i (Battlefield): Kits and high rates make for fast PvP; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): Server browser region: North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
What should you expect on TESTING SERVER - SLAYERS.GG when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases, numbers dropped below half by day 2.
Which wipe timetable does TESTING SERVER - SLAYERS.GG follow?
The prediction follows its tag, because too few of TESTING SERVER - SLAYERS.GG's wipes are on record to confirm the schedule. On Wednesday 4 November at 14:33 UTC the next wipe is due. The world it runs now was made 32 hours. Its tags carry a wipe schedule of once a week.
Player counts
What position does TESTING SERVER - SLAYERS.GG hold among Rust servers?
The seven-day player-hours ranking places TESTING SERVER - SLAYERS.GG at #13,682 and #1,408 in North America, among the top 61% of ranked servers.
How many players are on TESTING SERVER - SLAYERS.GG at the moment?
The live count for TESTING SERVER - SLAYERS.GG stands at 0 players, out of 10 slots. Filed under seven-day figures: an average of 0 players and a peak of 1. Over the last 48 hours, 14:00 UTC drew the highest average: 0 players.
Server facts
Which Rust build is TESTING SERVER - SLAYERS.GG running?
Rust network protocol 2635 and build 168909, on Linux, is what TESTING SERVER - SLAYERS.GG runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is TESTING SERVER - SLAYERS.GG, and is it online now?
Right now TESTING SERVER - SLAYERS.GG is up and running. The uptime it reports puts the last restart at about 15 hours ago. Uptime for the last 7 full days came to 67%, 112 hours out of 168. It was first recorded by Rust Server Index on 17 September 2026.
Is the performance on TESTING SERVER - SLAYERS.GG good?
Averaged over the last 48 hours, server fps was 60, with a low of 58. The entity count reached 29,621, covering buildings, deployables and all else in the world. Memory use reached as much as 3,219 MB. A climbing entity count and low fps are felt by players as lag.
What is the location of TESTING SERVER - SLAYERS.GG?
The NA tag places TESTING SERVER - SLAYERS.GG in North America by its own listing, and its region code is us1. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 168.100.161.149:30015.
Connecting
What steps lead onto TESTING SERVER - SLAYERS.GG?
If you would rather use the console, press F1 in Rust and enter client.connect 168.100.161.149:30015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://discord.com/invite/slayersgg is where its website lives.
Server tags
What each one means.
Published as mp10,ptrak,$rus1,v2635,^w,^i,NA,gmrust,cs168909,ts10,^o^z
Game
gmrust
mp10
ts10
v2635
cs168909
ptrak
$rus1
Wipe schedule
^w
Gameplay
^i
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
