Rust Server IndexCard catalogue of Rust servers

Holdings11,670 servers57,098 players100 fresh wipes

Call no.13767 Off the shelf · offline

Wild Rust

Offline 167.235.33.217:44672 checked 21d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,767
top 61%
Last wipeWiped1 OCT2026 · 26d 15h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep2 Oct6 Oct9 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
16 daysbetween real wipes
wipe-day peak
3players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:36 UTC FW26d ago
– – running 2
15 SEP 2026Tue 15 Sep, 19:14 UTC42d ago
3 held half 16 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
567/ 575
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
372/ 400
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average
37/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average
45/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average
157/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
76/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Wild Rust?

The name of Wild Rust does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Wild Rust?

Wild Rust runs a procedural map of size 4,000 with seed 1412169497, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Where does Wild Rust appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Wild Rust are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Wild Rust, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Wild Rust gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on Wild Rust when wipe day comes?

At their busiest, its recent wipes drew 3 players on average. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

How often is Wild Rust wiped, and on what schedule?

Wild Rust's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 26 days 15 hours.

Population

What position does Wild Rust hold among Rust servers?

On player hours over seven days, Wild Rust takes #13,767, within the top 61% of ranked servers.

What does the player count on Wild Rust look like?

At present Wild Rust is offline; its last sighting was 21 days 21 hours ago.

Operator and status

What Rust version is Wild Rust on?

Rust network protocol 2634 and build 166652, on Linux, is what Wild Rust runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Wild Rust, and is it online now?

Last seen 21 days 21 hours ago, Wild Rust is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 14 September 2026.

What is the location of Wild Rust?

No region is published by Wild Rust. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 167.235.33.217:44672.

Connecting

How can you connect to Wild Rust?

Enter client.connect 167.235.33.217:44672 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.