PVE - The Last of Us
Online 167.160.93.2:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 67%else halves by day 5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
21 OCT 2026Wed 21 Oct, 22:32 UTC7d ago |
2 | – | running | 0 |
5 OCT 2026Mon 5 Oct, 17:35 UTC23d ago |
1 | held half | 16.2 days | 1 |
2 OCT 2026Fri 2 Oct, 13:50 UTC26d ago |
2 | held half | 3.2 days | 0 |
26 SEP 2026Sat 26 Sep, 13:21 UTC32d ago |
3 | halved by day 5 | 6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On PVE - The Last of Us, which rules and settings apply?
No gather rate appears in the name PVE - The Last of Us. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on PVE - The Last of Us?
Size 4,250, seed 979669: the game generates the procedural map on PVE - The Last of Us. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry PVE - The Last of Us?
These lists on Rust Server Index take PVE - The Last of Us: Modded Rust servers, filed by play style and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags listed for PVE - The Last of Us?
These are the tags PVE - The Last of Us publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
How does a wipe day run on PVE - The Last of Us?
At their busiest, its recent wipes drew 2 players on average. 3 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 67% of its recent wipes. In the other cases, numbers dropped below half by day 5.
How often is PVE - The Last of Us wiped, and on what schedule?
There is no next wipe to predict for PVE - The Last of Us, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 7 days 2 hours is when its current world was made.
Player counts
What position does PVE - The Last of Us hold among Rust servers?
On player hours over seven days, PVE - The Last of Us takes #5,590, within the top 25% of ranked servers.
Is PVE - The Last of Us quiet or crowded?
PVE - The Last of Us is currently showing 0 players on 50 slots. The seven-day average is 0 players; the peak reached 2. The busiest point in the last 48 hours was 04:00 UTC, averaging 1 players.
Server details
Which Rust build is PVE - The Last of Us running?
Rust network protocol 2635 and build 168909, on Windows, is what PVE - The Last of Us runs. To join you need the same protocol; Steam handles the update.
How reliable is PVE - The Last of Us, and is it online now?
You will find PVE - The Last of Us online as of now. Its reported uptime gives the last restart as roughly 2 days 7 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
How well does PVE - The Last of Us perform?
Averaged over the last 48 hours, server fps was 30, with a low of 30. The entity count reached 114,592, covering buildings, deployables and all else in the world. Up to 5,856 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
Where in the world is PVE - The Last of Us hosted?
PVE - The Last of Us gives no region tag, so the name is the only pointer, and it points to North America. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 167.160.93.2:28015.
Joining the server
What is the way onto PVE - The Last of Us?
Enter client.connect 167.160.93.2:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.