Rust Server IndexCard catalogue of Rust servers

Holdings11,890 servers93,731 players174 fresh wipes

Call no.EU10X2565 On the shelf · online

HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents

Online EU 167.148.181.102:28015 checked 6m ago

Subjects 1. 10x 2. weekly wipes 3. modded4. oxide
Players now
0/ 100
0% full
7-day average
2
peak 11
Rank
#2,565
top 12% · #970 in EU
Last wipeWiped27 OCT2026 · 6h ago
6h ago · weekly schedule
Next wipe
6d 23h
Tue 3 Nov, 19:03 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
0123420:0005:0014:0000:0009:0018:00Wiped Tue 27 Oct, 12:24 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
025507510020:0005:0014:0000:0009:0018:00Wiped Tue 27 Oct, 12:24 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k13 Oct16 Oct19 Oct21 Oct24 Oct27 Oct

Top 12% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 19:03 UTC, in 6d 23h. Its weekly schedule tag · low confidence

usual gap
3.9 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
6players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. in 6d 23hTue 3 Nov, 19:03 UTC
  2. in 8d 23hThu 5 Nov, 19:00 UTCFW
  3. in 13d 23hTue 10 Nov, 19:03 UTC
  4. in 20d 23hTue 17 Nov, 19:03 UTC
  5. in 27d 23hTue 24 Nov, 19:03 UTC
  6. in 34d 23hTue 1 Dec, 19:03 UTC
  7. in 36d 23hThu 3 Dec, 19:00 UTCFW
  8. in 41d 23hTue 8 Dec, 19:03 UTC

The first 48 hours of its last wipes

Fri 23 OctSun 18 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 6 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 19:03 UTC13m ago
– – running 4
27 OCT 2026Tue 27 Oct, 12:24 UTC6h ago
– – – 0
23 OCT 2026Fri 23 Oct, 13:58 UTC4d ago
6 – – 1
18 OCT 2026Sun 18 Oct, 21:37 UTC8d ago
5 held half 4.7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU10X
TemplarGaming EU 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WEU · groups of 6 · 10x · weekly · 201 on average
454/ 550
EU10X
KRASNOYARSK X10 | MAX 5EU · groups of 5 · 10x · weekly · 7 on average
4/ 100
EU50X
MICRO-RUST x50 - x100 MAX 5EU · groups of 5 · 50x · weekly · 195 on average
318/ 400
EU100X
OLDRUST x100 Вайп в пн. и чт. 19:00 МСКEU · groups of 5 · 100x · weekly · 6 on average
15/ 225
EU5X
WEREWOLF GAMING.CO 5x Weekly Saturdays|TP|Share BPs|Loot x5|EU · groups of 6 · 5x · weekly · 13 on average
19/ 200
EU10X
[EU] Hellvetia x10 |Max5|Noob Friendly|Active Admin|Events|EU · groups of 5 · 10x · monthly · 3 on average
9/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents, which rules and settings apply?

Filed under gather rates: 10x, as the name of HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents states. A maximum of 6 players per group applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents runs a procedural map of size 4,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.

Tags

Which lists and filters on Rust Server Index is HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents filed under?

Filed under these Rust Server Index lists is HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents: 10x Rust servers, Rust servers filed under Europe and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 10x.

How should you read the tags listed for HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

These are the tags HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts6 (Group limit): 6 is the largest team allowed; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^w (Weekly): The server wipes weekly; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; EU (Europe): The browser files it under Europe. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How does a wipe day run on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

At their busiest, its recent wipes drew 6 players on average. The latest wipe peaked 6 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe timetable does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents follow?

Its schedule is unconfirmed: too few of HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents's wipes are on record, and the prediction follows the tag. Dated for Tuesday 3 November at 19:03 UTC: its next wipe. 6 hours is when its current world was made. Filed in its tags: a weekly wipe schedule.

Population

Where does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents sit in the rankings?

Filed under rankings: #2,565 for HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents on seven-day player hours, #970 in Europe, top 12% overall.

How many players are on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents at the moment?

The live count for HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents stands at 0 players, out of 100 slots. The seven-day average is 2 players; the peak reached 11. Over the last 48 hours, 17:00 UTC drew the highest average: 4 players.

Operator and status

What Rust version is HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents, and is it online now?

You will find HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents online as of now. About 5 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 100%, 168 hours out of 168. It was first recorded by Rust Server Index on 13 October 2026.

How well does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents perform?

Server fps held at 52 on average across the last 48 hours, never dropping below 8. The entity count reached 104,900, covering buildings, deployables and all else in the world. Up to 4,415 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Which region is HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents in?

The EU tag places HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents, by its own listing, in Europe. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 167.148.181.102:28015.

Connecting

What steps lead onto HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

If you would rather use the console, press F1 in Rust and enter client.connect 167.148.181.102:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/XZJJYYKkv.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players Player cap: 100.
ts6
Group limit 6 is the largest team allowed.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Wipe schedule

^w
Weekly The server wipes weekly.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Region

EU
Europe The browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.