Method Games Solo/Duo Weekly/Vanilla
Online 167.114.158.147:28017 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers, and #374 of the duo servers (top 89%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 09:11 UTC, in 2d 5h. Every Friday at 09:11 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 83%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 2
Coming wipes
- in 2d 5hFri 30 Oct, 09:11 UTC
- in 8d 15hThu 5 Nov, 19:00 UTCFW
- in 9d 5hFri 6 Nov, 09:11 UTC
- in 16d 5hFri 13 Nov, 09:11 UTC
- in 23d 5hFri 20 Nov, 09:11 UTC
- in 30d 5hFri 27 Nov, 09:11 UTC
- in 36d 15hThu 3 Dec, 19:00 UTCFW
- in 37d 5hFri 4 Dec, 09:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
23 OCT 2026Fri 23 Oct, 09:11 UTC4d ago |
0 | – | running | 0 |
16 OCT 2026Fri 16 Oct, 09:11 UTC11d ago |
2 | halved by day 2 | 7 days | 0 |
11 OCT 2026Sun 11 Oct, 02:57 UTC17d ago |
1 | halved by day 1 | 5.3 days | 0 |
25 SEP 2026Fri 25 Sep, 09:13 UTC32d ago |
1 | halved by day 6 | 15.7 days | 0 |
18 SEP 2026Fri 18 Sep, 09:11 UTC39d ago |
1 | halved by day 3 | 7 days | 0 |
11 SEP 2026Fri 11 Sep, 09:12 UTC46d ago |
2 | halved by day 2 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Method Games Solo/Duo Weekly/Vanilla?
You will find no gather rate in the name of Method Games Solo/Duo Weekly/Vanilla. A maximum of 2 players per group applies (duo). The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. Its own label is vanilla: filed under vanilla: Facepunch's game, unaltered. Rust premium status is required to join. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Method Games Solo/Duo Weekly/Vanilla?
Generated by the game, the procedural map of Method Games Solo/Duo Weekly/Vanilla has size 3,500 and seed 612763688. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is Method Games Solo/Duo Weekly/Vanilla filed under?
Filed under these Rust Server Index lists is Method Games Solo/Duo Weekly/Vanilla: Duo servers, filed under group limit and Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Vanilla and Modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.
Which tags are attached to Method Games Solo/Duo Weekly/Vanilla, and what do they stand for?
Filed under these tags, as published by Method Games Solo/Duo Weekly/Vanilla and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts2 (Group limit): The team ceiling is 2; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167398 (Build): The game build here is 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^w (Weekly): One wipe each week; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^q (Premium): Rust premium status is required to join; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
How does a wipe day run on Method Games Solo/Duo Weekly/Vanilla?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 2.
Which wipe timetable does Method Games Solo/Duo Weekly/Vanilla follow?
The wipe rhythm of Method Games Solo/Duo Weekly/Vanilla is every Friday at 09:11 UTC. Dated for Friday 30 October at 09:11 UTC: its next wipe. The world it runs now was made 4 days 18 hours. Filed in its tags: a weekly wipe schedule.
Population
What position does Method Games Solo/Duo Weekly/Vanilla hold among Rust servers?
Filed under rankings: #15,082 for Method Games Solo/Duo Weekly/Vanilla on seven-day player hours, top 68% overall. Among servers in the duo group, the rank is #374.
Is Method Games Solo/Duo Weekly/Vanilla quiet or crowded?
Filed under live counts: Method Games Solo/Duo Weekly/Vanilla, 0 players on 100 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 1.
Server details
Which Rust build is Method Games Solo/Duo Weekly/Vanilla running?
Rust network protocol 2634 and build 167398 on Linux is what you will find on Method Games Solo/Duo Weekly/Vanilla. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of Method Games Solo/Duo Weekly/Vanilla?
Right now Method Games Solo/Duo Weekly/Vanilla is up and running. Its reported uptime gives the last restart as roughly 15 hours ago. Of the last 7 full days, 155 of 168 hours were up, 92% of the time. On 13 September 2026 it was first seen by Rust Server Index.
Is the performance on Method Games Solo/Duo Weekly/Vanilla good?
Server fps held at 40 on average across the last 48 hours, never dropping below 40. The entity count reached 72,050, covering buildings, deployables and all else in the world. Up to 2,202 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
What is the location of Method Games Solo/Duo Weekly/Vanilla?
There is no region on record for Method Games Solo/Duo Weekly/Vanilla; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 167.114.158.147:28017.
How to join
How can you connect to Method Games Solo/Duo Weekly/Vanilla?
Two ways in. Type client.connect 167.114.158.147:28017 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Rust premium status is required to join. The website can be found at https://discord.com/invite/methodgames.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,^w,^v,^q,gmrust,cs167398,ts2,^o^z
Game
gmrust
mp100
ts2
v2634
cs167398
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^q
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.