Test
Online EU 166.1.144.212:25066 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
29 OCT 2026Thu 29 Oct, 18:02 UTC2h ago |
– | – | – | 0 |
29 OCT 2026Thu 29 Oct, 17:37 UTC2h ago |
– | – | – | 1 |
29 OCT 2026Thu 29 Oct, 16:25 UTC3h ago |
– | – | – | 1 |
29 OCT 2026Thu 29 Oct, 15:42 UTC4h ago |
– | – | – | 0 |
28 OCT 2026Wed 28 Oct, 16:34 UTC1d ago |
– | – | – | 0 |
28 OCT 2026Wed 28 Oct, 12:25 UTC1d ago |
– | – | – | 0 |
28 OCT 2026Wed 28 Oct, 12:10 UTC1d ago |
– | – | – | 0 |
27 OCT 2026Tue 27 Oct, 12:25 UTC2d ago |
– | – | – | 1 |
26 OCT 2026Mon 26 Oct, 17:36 UTC3d ago |
– | – | – | 1 |
26 OCT 2026Mon 26 Oct, 15:01 UTC3d ago |
– | – | – | 0 |
26 OCT 2026Mon 26 Oct, 14:41 UTC3d ago |
– | – | – | 0 |
26 OCT 2026Mon 26 Oct, 10:56 UTC3d ago |
– | – | – | 0 |
23 OCT 2026Fri 23 Oct, 17:16 UTC6d ago |
1 | – | 2.7 days | 1 |
23 OCT 2026Fri 23 Oct, 12:00 UTC6d ago |
– | – | – | 1 |
23 OCT 2026Fri 23 Oct, 10:24 UTC6d ago |
1 | – | 0.3 days | 0 |
13 OCT 2026Tue 13 Oct, 15:58 UTC16d ago |
– | – | – | 2 |
13 OCT 2026Tue 13 Oct, 14:31 UTC16d ago |
4 | held half | 9.8 days | 1 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Test?
You will find no gather rate in the name of Test. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. Its own label is vanilla: filed under vanilla: Facepunch's game, unaltered. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Test?
Size 1,500, seed 1337: the game generates the procedural map on Test. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
Where does Test appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take Test: Rust servers filed under Europe and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Which tags are attached to Test, and what do they stand for?
These are the tags Test publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^w (Weekly): One wipe each week; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here; EU (Europe): Server browser region: Europe. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
How often is Test wiped, and on what schedule?
A new world every few hours is not a wipe on Test, which keeps no wipe schedule for those resets.
Population
What position does Test hold among Rust servers?
The seven-day player-hours ranking places Test at #5,483 and #1,793 in Europe, among the top 25% of ranked servers.
Is Test quiet or crowded?
Filed under live counts: Test, 0 players on 100 slots at present. The seven-day average is 0 players; the peak reached 2. The busiest point in the last 48 hours was 07:00 UTC, averaging 2 players.
Server details
Which Rust build is Test running?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Test. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Test?
You will find Test online as of now. Its reported uptime gives the last restart as roughly 33 minutes ago. Uptime for the last 7 full days came to 57%, 96 hours out of 168. The earliest sighting at Rust Server Index is 11 October 2026.
What is performance like on Test?
The last 48 hours give an average of 189 server fps and a floor of 90. The entity count reached 67,158, covering buildings, deployables and all else in the world. Memory use reached as much as 2,704 MB. What players feel as lag is low fps together with a rising entity count.
What is the location of Test?
The EU tag places Test, by its own listing, in Europe. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 166.1.144.212:25066.
Connecting
What is the way onto Test?
If you would rather use the console, press F1 in Rust and enter client.connect 166.1.144.212:25066. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^z,^y,^w,^v,EU,gmvanilla,cs168909,ts8
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
