Rust Server IndexCard catalogue of Rust servers

Holdings11,856 servers86,772 players363 fresh wipes

Call no.15344 On the shelf · online

A Rust Server

Online 166.1.144.13:25957 checked 10m ago

Subjects
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipeWiped7 OCT2026 · 21d 17h ago
21d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.5 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Fri 9 OctWed 7 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
9 OCT 2026Fri 9 Oct, 03:32 UTC20d ago
0 – running 0
7 OCT 2026Wed 7 Oct, 21:24 UTC21d ago
1 – 1.3 days 0
30 SEP 2026Wed 30 Sep, 06:41 UTC29d ago
3 halved by day 1 7.6 days 0
26 SEP 2026Sat 26 Sep, 17:58 UTC32d ago
5+1 queue halved by day 1 3.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
503/ 575
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
440/ 475
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average
255/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
61/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average
306/ 250
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
28/ 250
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does A Rust Server run?

No gather rate appears in the name A Rust Server. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on A Rust Server?

A Rust Server runs a procedural map of size 3,000 with seed 1, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is A Rust Server filed under?

These lists on Rust Server Index take A Rust Server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for A Rust Server?

The server's own tags are listed here, and the game's server browser reads them: A Rust Server gives gmrust (Game mode): Rust survival, as standard; mp40 (Max players): Player cap: 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167398 (Build): Build on file: 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on A Rust Server when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 1.

How often is A Rust Server wiped, and on what schedule?

No next wipe can be predicted for A Rust Server: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 21 days 17 hours.

Player counts

How is A Rust Server ranked compared with the rest?

On player hours over seven days, A Rust Server takes #15,344, within the top 69% of ranked servers.

Is A Rust Server quiet or crowded?

The live count for A Rust Server stands at 0 players, out of 40 slots. Averaged over the last seven days, the count is 0 players.

Server details

Which Rust build is A Rust Server running?

Rust network protocol 2634 and build 167398, on Linux, is what A Rust Server runs. To join you need the same protocol; Steam handles the update.

How reliable is A Rust Server, and is it online now?

You will find A Rust Server online as of now. Its reported uptime gives the last restart as roughly 17 days 10 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 21 September 2026.

How well does A Rust Server perform?

Averaged over the last 48 hours, server fps was 101, with a low of 8. The entity count reached 47,313, covering buildings, deployables and all else in the world. Up to 3,667 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

What is the location of A Rust Server?

No region is published by A Rust Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 166.1.144.13:25957.

Joining the server

What steps lead onto A Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 166.1.144.13:25957. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://aurorix.net.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players Player cap: 40.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167398
Build Build on file: 167398.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.