Farming Empire PvE
Online 165.217.128.64:1050 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Farming Empire PvE, which rules and settings apply?
The name of Farming Empire PvE does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. The server describes itself as vanilla: filed under vanilla: Facepunch's game, unaltered. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Farming Empire PvE?
Generated by the game, the procedural map of Farming Empire PvE has size 3,000 and seed 12345. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
Where does Farming Empire PvE appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is Farming Empire PvE: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags listed for Farming Empire PvE?
The server's own tags are listed here, and the game's server browser reads them: Farming Empire PvE gives gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): Player cap: 5; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
When does Farming Empire PvE wipe?
The estimate of Farming Empire PvE's next wipe comes from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 16 days 19 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.
Player counts
How is Farming Empire PvE ranked compared with the rest?
Filed under rankings: #15,358 for Farming Empire PvE on seven-day player hours, top 69% overall.
What does the player count on Farming Empire PvE look like?
Farming Empire PvE is currently showing 0 players on 5 slots. Averaged over the last seven days, the count is 0 players.
Operator and status
What Rust version is Farming Empire PvE on?
Rust network protocol 2635 and build 168909, on Linux, is what Farming Empire PvE runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Farming Empire PvE?
The server is live at this moment: Farming Empire PvE. Its reported uptime gives the last restart as roughly 11 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 12 October 2026.
Is the performance on Farming Empire PvE good?
The last 48 hours give an average of 232 server fps and a floor of 214. Buildings, deployables and everything else in the world came to as many as 47,163 entities. Up to 2,158 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
Where in the world is Farming Empire PvE hosted?
There is no region on record for Farming Empire PvE; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 165.217.128.64:1050.
Connecting
What is the way onto Farming Empire PvE?
Enter client.connect 165.217.128.64:1050 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,^z,^y,^m,^v,gmrust,cs168909,ts8
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.