Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC
Online 164.132.206.82:28075 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 17:07 UTC, in 1h. Every Thursday at 17:07 and every other Friday at 00:19 UTC · high confidence
- usual gap
- 4.7 daysbetween real wipes
- on rhythm
- 88%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 3
Coming wipes
- in 1hThu 29 Oct, 17:07 UTC
- in 7d 3hThu 5 Nov, 19:00 UTCFW
- in 7d 8hFri 6 Nov, 00:19 UTC
- in 14d 1hThu 12 Nov, 17:07 UTC
- in 21d 1hThu 19 Nov, 17:07 UTC
- in 21d 8hFri 20 Nov, 00:19 UTC
- in 28d 1hThu 26 Nov, 17:07 UTC
- in 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
23 OCT 2026Fri 23 Oct, 00:19 UTC6d ago |
1 | – | running | 0 |
22 OCT 2026Thu 22 Oct, 17:07 UTC6d ago |
1 | – | 0.3 days | 0 |
15 OCT 2026Thu 15 Oct, 17:07 UTC13d ago |
1 | halved by day 2 | 7 days | 0 |
9 OCT 2026Fri 9 Oct, 01:19 UTC20d ago |
1 | halved by day 4 | 6.7 days | 0 |
8 OCT 2026Thu 8 Oct, 17:08 UTC20d ago |
1 | – | 0.3 days | 0 |
1 OCT 2026Thu 1 Oct, 18:38 UTC FW27d ago |
0 | – | 6.9 days | 0 |
24 SEP 2026Thu 24 Sep, 17:08 UTC34d ago |
1 | halved by day 1 | 7.1 days | 0 |
18 SEP 2026Fri 18 Sep, 03:32 UTC41d ago |
1 | halved by day 2 | 6.6 days | 0 |
17 SEP 2026Thu 17 Sep, 17:07 UTC41d ago |
1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC, which rules and settings apply?
Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC sets gather at 20x, as its name shows. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. VAC is on: Valve's anti-cheat is enabled.
What is the map on Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC?
Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC runs a procedural map of size 3,000 with seed 1183390814, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC?
The Rust Server Index lists that include Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC are Rust servers: gather rate over 10x and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
What is meant by the tags on Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC?
These are the tags Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp200 (Max players): Player cap: 200; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^w (Weekly): One wipe each week; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What happens on wipe day at Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC?
Its recent wipes averaged 1 players at peak. The latest wipe peaked 19 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 3 the crowd had fallen below half when it didn't hold.
How often is Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC wiped, and on what schedule?
Filed under its wipe rhythm: Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC wipes every Thursday at 17:07 and every other Friday at 00:19 UTC. On Thursday 29 October at 17:07 UTC the next wipe is due. 6 days 15 hours is when its current world was made. Filed in its tags: a weekly wipe schedule.
Player counts
How is Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC ranked compared with the rest?
The seven-day player-hours ranking places Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC at #14,838, among the top 67% of ranked servers.
How many players are on Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC at the moment?
Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC is currently showing 0 players on 200 slots. Averaged across seven days: 0 players, peaking at 1.
Operator and status
Which Rust build is Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC running?
Rust network protocol 2635 and build 168909, on Linux, is what Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC runs. To join you need the same protocol; Steam handles the update.
How reliable is Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC, and is it online now?
You will find Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC online as of now. The uptime it reports puts the last restart at about 8 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
Is the performance on Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC good?
The last 48 hours give an average of 159 server fps and a floor of 87. The entity count reached 47,289, covering buildings, deployables and all else in the world. Up to 2,533 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
Which region is Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC in?
No region is published by Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 164.132.206.82:28075.
How to join
What steps lead onto Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC?
Enter client.connect 164.132.206.82:28075 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/MmvXmcWcWH.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts8
Game
gmrust
mp200
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
