Rust Server IndexCard catalogue of Rust servers

Holdings11,605 servers35,310 players58 fresh wipes

Call no.13050 Off the shelf · offline

Sakuya

Offline 163.44.152.185:28015 checked 8d ago

Subjects
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#13,050
top 59%
Last wipeWiped7 OCT2026 · 20d 15h ago
20d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.9 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
7 OCT 2026Wed 7 Oct, 12:19 UTC20d ago
2 – running 0
6 OCT 2026Tue 6 Oct, 14:34 UTC21d ago
2 – 0.9 days 0
5 OCT 2026Mon 5 Oct, 15:19 UTC22d ago
2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average
218/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average
15/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average
19/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
109/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
43/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
43/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Sakuya, which rules and settings apply?

The name of Sakuya does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Sakuya?

Sakuya runs a procedural map of size 4,500 with seed 722508191, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Where does Sakuya appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Sakuya are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Sakuya?

Filed under these tags, as published by Sakuya and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): The game build here is 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at Sakuya?

Its recent wipes averaged 2 players at peak. The latest wipe peaked 1 hours in.

How often is Sakuya wiped, and on what schedule?

No next wipe can be predicted for Sakuya: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 20 days 15 hours is when its current world was made.

Population

Where does Sakuya sit in the rankings?

The seven-day player-hours ranking places Sakuya at #13,050, among the top 59% of ranked servers.

How many players are on Sakuya at the moment?

At present Sakuya is offline; its last sighting was 8 days 1 hours ago.

Server facts

Which Rust build is Sakuya running?

Rust network protocol 2634 and build 166652, on Linux, is what Sakuya runs. To join you need the same protocol; Steam handles the update.

How reliable is Sakuya, and is it online now?

The server is down at this moment; the last sighting of Sakuya was 8 days 1 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Which region is Sakuya in?

Sakuya gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 163.44.152.185:28015.

Connecting

What steps lead onto Sakuya?

Enter client.connect 163.44.152.185:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build The game build here is 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.