Rust Server IndexCard catalogue of Rust servers

Holdings11,873 servers91,534 players380 fresh wipes

Call no.13584 Off the shelf · offline

RustServer_2901

Offline 163.44.125.241:28015 checked 11d ago

Subjects
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#13,584
top 62%
Last wipeWiped2 OCT2026 · 27d 5h ago
27d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.9 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 5

The first 48 hours of its last wipes

Fri 2 OctFri 18 SepThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 10:03 UTC27d ago
2 – running 0
18 SEP 2026Fri 18 Sep, 17:01 UTC40d ago
1 halved by day 5 13.7 days 0
17 SEP 2026Thu 17 Sep, 19:54 UTC41d ago
1 – 0.9 days 6
17 SEP 2026Thu 17 Sep, 11:31 UTC42d ago
6 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
476/ 575
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
449/ 475
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average
840/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
57/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average
727/ 250
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
26/ 250
Reference desk

Quick answers

From the figures on this page.

Settings and map

On RustServer_2901, which rules and settings apply?

The name of RustServer_2901 does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on RustServer_2901?

Generated by the game, the procedural map of RustServer_2901 has size 4,250 and seed 1042219269. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is RustServer_2901 filed under?

These lists on Rust Server Index take RustServer_2901: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to RustServer_2901, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: RustServer_2901 gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on RustServer_2901 when wipe day comes?

The average peak across its recent wipes is 1 players. 26 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 5 the crowd had fallen below half when it didn't hold.

How often is RustServer_2901 wiped, and on what schedule?

There is no next wipe to predict for RustServer_2901, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 5 hours is when its current world was made.

Player counts

How is RustServer_2901 ranked compared with the rest?

On player hours over seven days, RustServer_2901 takes #13,584, within the top 62% of ranked servers.

What does the player count on RustServer_2901 look like?

The last check found RustServer_2901 offline, last seen 11 days 16 hours ago.

Operator and status

Which Rust build is RustServer_2901 running?

Rust network protocol 2634 and build 167781, on Linux, is what RustServer_2901 runs. The protocol must match before you can join, and Steam takes care of updating it.

Is RustServer_2901 reachable, and does it stay up?

As of now RustServer_2901 is offline, with its last appearance 11 days 16 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is the location of RustServer_2901?

No region is published by RustServer_2901. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 163.44.125.241:28015.

Joining the server

How can you connect to RustServer_2901?

Enter client.connect 163.44.125.241:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.