Rust_PrivateServer_NTaka1010
Online 163.44.122.206:28015 checked 44m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Rust_PrivateServer_NTaka1010 run?
You will find no gather rate in the name of Rust_PrivateServer_NTaka1010. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on Rust_PrivateServer_NTaka1010?
Rust_PrivateServer_NTaka1010 runs a procedural map of size 3,500 with seed 1573025114, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry Rust_PrivateServer_NTaka1010?
Filed under these Rust Server Index lists is Rust_PrivateServer_NTaka1010: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on Rust_PrivateServer_NTaka1010?
These are the tags Rust_PrivateServer_NTaka1010 publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
How often is Rust_PrivateServer_NTaka1010 wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of Rust_PrivateServer_NTaka1010's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 25 days 17 hours.
Population
How is Rust_PrivateServer_NTaka1010 ranked compared with the rest?
Filed under rankings: #7,330 for Rust_PrivateServer_NTaka1010 on seven-day player hours, top 33% overall.
How many players are on Rust_PrivateServer_NTaka1010 at the moment?
The live count for Rust_PrivateServer_NTaka1010 stands at 0 players, out of 10 slots. Filed under seven-day figures: an average of 0 players and a peak of 2. The busiest point in the last 48 hours was 01:00 UTC, averaging 0 players.
Server details
What version does Rust_PrivateServer_NTaka1010 use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Rust_PrivateServer_NTaka1010. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is Rust_PrivateServer_NTaka1010, and is it online now?
You will find Rust_PrivateServer_NTaka1010 online as of now. The uptime it reports puts the last restart at about 5 days 8 hours ago. Of the last 7 full days, 163 of 168 hours were up, 97% of the time. It was first recorded by Rust Server Index on 4 October 2026.
Is the performance on Rust_PrivateServer_NTaka1010 good?
Server fps held at 66 on average across the last 48 hours, never dropping below 39. The entity count reached 77,690, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,896 MB. A climbing entity count and low fps are felt by players as lag.
What is the location of Rust_PrivateServer_NTaka1010?
There is no region on record for Rust_PrivateServer_NTaka1010; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 163.44.122.206:28015.
Joining the server
What is the way onto Rust_PrivateServer_NTaka1010?
If you would rather use the console, press F1 in Rust and enter client.connect 163.44.122.206:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.