RustServer_4705
Online 163.44.113.0:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 OCT 2026Wed 28 Oct, 08:50 UTC1d ago |
– | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on RustServer_4705?
You will find no gather rate in the name of RustServer_4705. The group limit is 8 players, the game's default. The server runs pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on RustServer_4705?
Generated by the game, the procedural map of RustServer_4705 has size 3,500 and seed 18744. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where does RustServer_4705 appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include RustServer_4705 are Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags listed for RustServer_4705?
Filed under these tags, as published by RustServer_4705 and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
How often is RustServer_4705 wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of RustServer_4705's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 hours is when its current world was made.
Population
What position does RustServer_4705 hold among Rust servers?
On player hours over seven days, RustServer_4705 takes #8,523, within the top 38% of ranked servers.
What does the player count on RustServer_4705 look like?
The live count for RustServer_4705 stands at 0 players, out of 50 slots. The seven-day average is 0 players; the peak reached 1. The busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.
Operator and status
What version does RustServer_4705 use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on RustServer_4705. To join you need the same protocol; Steam handles the update.
Is RustServer_4705 reachable, and does it stay up?
Right now RustServer_4705 is up and running. Its reported uptime gives the last restart as roughly 24 hours ago. Of the last 1 full day, 23 of 24 hours were up, 96% of the time. It was first recorded by Rust Server Index on 27 October 2026.
What is performance like on RustServer_4705?
The last 48 hours give an average of 217 server fps and a floor of 192. Buildings, deployables and everything else in the world came to as many as 67,969 entities. The peak memory figure stood at 2,383 MB. Lag, to players, is low fps and an entity count that climbs.
Which region is RustServer_4705 in?
RustServer_4705 gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 163.44.113.0:28015.
How to join
How can you connect to RustServer_4705?
Enter client.connect 163.44.113.0:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.