RUST Buckets | Dev Vanilla+ Events
Online 163.245.197.148:28080 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On RUST Buckets | Dev Vanilla+ Events, which rules and settings apply?
You will find no gather rate in the name of RUST Buckets | Dev Vanilla+ Events. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on RUST Buckets | Dev Vanilla+ Events?
Size 4,000, seed 1382625960: the game generates the procedural map on RUST Buckets | Dev Vanilla+ Events. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
Which lists and filters on Rust Server Index is RUST Buckets | Dev Vanilla+ Events filed under?
Filed under these Rust Server Index lists is RUST Buckets | Dev Vanilla+ Events: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags listed for RUST Buckets | Dev Vanilla+ Events?
Filed under these tags, as published by RUST Buckets | Dev Vanilla+ Events and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): Build on file: 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How often is RUST Buckets | Dev Vanilla+ Events wiped, and on what schedule?
An estimate from the force wipe gives RUST Buckets | Dev Vanilla+ Events's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 25 days 14 hours is when its current world was made. A monthly wipe schedule is published in its tags.
Players and ranking
How is RUST Buckets | Dev Vanilla+ Events ranked compared with the rest?
Filed under rankings: #15,273 for RUST Buckets | Dev Vanilla+ Events on seven-day player hours, top 69% overall.
What does the player count on RUST Buckets | Dev Vanilla+ Events look like?
Filed under live counts: RUST Buckets | Dev Vanilla+ Events, 0 players on 50 slots at present. Filed under seven-day average: 0 players.
Operator and status
What Rust version is RUST Buckets | Dev Vanilla+ Events on?
Rust network protocol 2634 and build 166652 on Windows is what you will find on RUST Buckets | Dev Vanilla+ Events. To join you need the same protocol; Steam handles the update.
How reliable is RUST Buckets | Dev Vanilla+ Events, and is it online now?
Right now RUST Buckets | Dev Vanilla+ Events is up and running. Its reported uptime gives the last restart as roughly 2 days 17 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 4 October 2026 it was first seen by Rust Server Index.
How well does RUST Buckets | Dev Vanilla+ Events perform?
Server fps held at 109 on average across the last 48 hours, never dropping below 86. Buildings, deployables and everything else in the world came to as many as 91,656 entities. Up to 3,233 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
What is the location of RUST Buckets | Dev Vanilla+ Events?
There is no region on record for RUST Buckets | Dev Vanilla+ Events; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 163.245.197.148:28080.
Joining the server
What steps lead onto RUST Buckets | Dev Vanilla+ Events?
Enter client.connect 163.245.197.148:28080 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://blacksheepproductions.dev.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166652,ts8
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
