Rust Server IndexCard catalogue of Rust servers

Holdings11,752 servers57,724 players129 fresh wipes

Call no.EU6410 Off the shelf · offline

FireRust TEST SERVER

Offline EU 162.55.236.48:29015 checked 1d ago

Subjects 1. biweekly wipes 2. modded3. oxide
Players now
1/ 10
10% full
7-day average
1
peak 1
Rank
#6,410
top 29% · #1910 in EU
Last wipeWiped4 OCT2026 · 24d 16h ago
24d ago · biweekly schedule
Next wipe
3d 7h
Sun 1 Nov, 06:20 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75123:0000:0016:0017:0019:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304023:0000:0016:0017:0019:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct28 Oct

Top 29% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 06:20 UTC, in 3d 7h. Its biweekly schedule tag · low confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. in 3d 7hSun 1 Nov, 06:20 UTC
  2. in 7d 20hThu 5 Nov, 19:00 UTCFW
  3. in 17d 7hSun 15 Nov, 06:20 UTC
  4. in 31d 7hSun 29 Nov, 06:20 UTC
  5. in 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
4 OCT 2026Sun 4 Oct, 06:20 UTC24d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВEU · groups of 5 · biweekly · 1 on average
1/ 200
EU
Rusty Moose |EU Low|EU · groups of 6 · biweekly · 8 on average
10/ 200
EU
[GER]DuKs#1 Anfängerfreundlich - PVP, low Upkeep, Raid TimesEU · groups of 5 · biweekly · 3 on average
1/ 100
EU
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10EU · groups of 5 · weekly · 77 on average
13/ 250
EU 35/ 150
EU2X
UA | ВИЖИВАЧ | MAIN |X2| PVP | PVEEU · groups of 6 · 2x · biweekly · 2 on average
0/ 150
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on FireRust TEST SERVER?

No gather rate appears in the name FireRust TEST SERVER. The group limit is 5 players. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on FireRust TEST SERVER?

FireRust TEST SERVER runs a procedural map of size 4,250 with seed 1471259668, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is FireRust TEST SERVER filed under?

Filed under these Rust Server Index lists is FireRust TEST SERVER: Rust servers filed under Europe and Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What is meant by the tags on FireRust TEST SERVER?

These are the tags FireRust TEST SERVER publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts5 (Group limit): Groups are capped at 5; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^b (Biweekly): Every second week brings a wipe; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; EU (Europe): Europe is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on FireRust TEST SERVER?

The average peak across its recent wipes is 2 players. 16 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does FireRust TEST SERVER follow?

Its schedule is unconfirmed: too few of FireRust TEST SERVER's wipes are on record, and the prediction follows the tag. Dated for Sunday 1 November at 06:20 UTC: its next wipe. Its present world dates from 24 days 16 hours. A wipe schedule of every two weeks is published in its tags.

Population

What position does FireRust TEST SERVER hold among Rust servers?

The seven-day player-hours ranking places FireRust TEST SERVER at #6,410 and #1,910 in Europe, among the top 29% of ranked servers.

What does the player count on FireRust TEST SERVER look like?

The last check found FireRust TEST SERVER offline, last seen 26 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 1. Over the last 48 hours, 23:00 UTC drew the highest average: 1 players.

Server facts

Which Rust build is FireRust TEST SERVER running?

Rust network protocol 2635 and build 168909, on Linux, is what FireRust TEST SERVER runs. Steam keeps your game updated, but the protocol must match for you to join.

Is FireRust TEST SERVER reachable, and does it stay up?

Last seen 26 hours ago, FireRust TEST SERVER is offline right now. The uptime it reports puts the last restart at about 4 hours ago. Of the last 7 full days, 22 of 168 hours were up, 13% of the time. The earliest sighting at Rust Server Index is 15 September 2026.

What is performance like on FireRust TEST SERVER?

Server fps held at 38 on average across the last 48 hours, never dropping below 30. The entity count reached 126,237, covering buildings, deployables and all else in the world. Up to 4,214 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Where in the world is FireRust TEST SERVER hosted?

FireRust TEST SERVER gives Europe as its location and the tag EU. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 162.55.236.48:29015.

Joining the server

What steps lead onto FireRust TEST SERVER?

Enter client.connect 162.55.236.48:29015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts5
Group limit Groups are capped at 5.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Wipe schedule

^b
Biweekly Every second week brings a wipe.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

EU
Europe Europe is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.