Rust Server IndexCard catalogue of Rust servers

Holdings11,842 servers88,461 players177 fresh wipes

Call no.15452 On the shelf · online

RustServer

Online 162.43.8.229:28015 checked 10m ago

Subjects
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,452
top 69%
Last wipeWiped3 OCT2026 · 25d 15h ago
25d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
9.7 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctMon 28 SepSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 01:11 UTC25d ago
2 – running 4
28 SEP 2026Mon 28 Sep, 10:01 UTC30d ago
4 – 4.6 days 0
13 SEP 2026Sun 13 Sep, 15:06 UTC45d ago
0 – 14.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average
623/ 725
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
477/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average
61/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average
47/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average
148/ 225
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average
255/ 250
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does RustServer run?

You will find no gather rate in the name of RustServer. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on RustServer?

Generated by the game, the procedural map of RustServer has size 4,500 and seed 923793624. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry RustServer?

The Rust Server Index lists that include RustServer are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to RustServer, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: RustServer gives gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): Player cap: 500; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How does a wipe day run on RustServer?

Its recent wipes averaged 2 players at peak. The latest wipe peaked 7 hours in.

When does RustServer wipe?

There is no next wipe to predict for RustServer, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 25 days 15 hours is when its current world was made.

Player counts

Where does RustServer sit in the rankings?

On player hours over seven days, RustServer takes #15,452, within the top 69% of ranked servers.

How many players are on RustServer at the moment?

The live count for RustServer stands at 0 players, out of 500 slots. Averaged over the last seven days, the count is 0 players.

Server details

What Rust version is RustServer on?

Rust network protocol 2634 and build 167781, on Linux, is what RustServer runs. To join you need the same protocol; Steam handles the update.

Is RustServer reachable, and does it stay up?

You will find RustServer online as of now. Its reported uptime gives the last restart as roughly 10 days 21 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on RustServer good?

The last 48 hours give an average of 95 server fps and a floor of 55. Buildings, deployables and everything else in the world came to as many as 126,063 entities. The peak memory figure stood at 5,277 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of RustServer?

There is no region on record for RustServer; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 162.43.8.229:28015.

How to join

How can you connect to RustServer?

Two ways in. Type client.connect 162.43.8.229:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp500
Max players Player cap: 500.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.