Rust Server IndexCard catalogue of Rust servers

Holdings11,625 servers41,682 players86 fresh wipes

Call no.15338 On the shelf · online

Rust Server

Online 162.43.25.242:28015 checked 8m ago

Subjects
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipeWiped5 OCT2026 · 23d 20h ago
23d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average
271/ 300
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
229/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
19/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average
24/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
24/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average
95/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Rust Server, which rules and settings apply?

You will find no gather rate in the name of Rust Server. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Rust Server?

Rust Server runs a procedural map of size 3,000 with seed 50000, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where does Rust Server appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Rust Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Rust Server?

The server's own tags are listed here, and the game's server browser reads them: Rust Server gives gmrust (Game mode): Rust survival, as standard; mp2 (Max players): The queue ceiling sits at 2; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): The game build here is 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How often is Rust Server wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Rust Server's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 20 hours is when its current world was made.

Players and ranking

How is Rust Server ranked compared with the rest?

The seven-day player-hours ranking places Rust Server at #15,338, among the top 69% of ranked servers.

What does the player count on Rust Server look like?

Rust Server is currently showing 0 players on 2 slots. 0 players is the average over the past seven days.

Server facts

Which Rust build is Rust Server running?

Rust network protocol 2634 and build 167781, on Linux, is what Rust Server runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Rust Server, and is it online now?

You will find Rust Server online as of now. Its reported uptime gives the last restart as roughly 11 days 11 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 5 October 2026.

What is performance like on Rust Server?

The last 48 hours give an average of 158 server fps and a floor of 100. Buildings, deployables and everything else in the world came to as many as 48,614 entities. Up to 2,706 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

What is the location of Rust Server?

Rust Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 162.43.25.242:28015.

Joining the server

How can you connect to Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 162.43.25.242:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp2
Max players The queue ceiling sits at 2.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build The game build here is 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.