Rust Server IndexCard catalogue of Rust servers

Holdings11,700 servers43,056 players102 fresh wipes

Call no.15349 On the shelf · online

Rust Server

Online 162.43.21.201:28015 checked 12m ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipeWiped2 OCT2026 · 26d 11h ago
26d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctSun 20 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 14:19 UTC26d ago
0 – running 0
20 SEP 2026Sun 20 Sep, 06:48 UTC38d ago
1 halved by day 1 12.3 days 0
19 SEP 2026Sat 19 Sep, 07:49 UTC39d ago
1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average
213/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
129/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
26/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average
14/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
23/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
32/ 225
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Rust Server, which rules and settings apply?

You will find no gather rate in the name of Rust Server. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Rust Server?

Size 3,500, seed 595052069: the game generates the procedural map on Rust Server. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry Rust Server?

Filed under these Rust Server Index lists is Rust Server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Rust Server?

These are the tags Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at Rust Server?

The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.

Which wipe timetable does Rust Server follow?

No next wipe can be predicted for Rust Server: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 11 hours is when its current world was made.

Player counts

Where does Rust Server sit in the rankings?

Filed under rankings: #15,349 for Rust Server on seven-day player hours, top 69% overall.

What does the player count on Rust Server look like?

Filed under live counts: Rust Server, 0 players on 10 slots at present. Filed under seven-day average: 0 players.

Server details

Which Rust build is Rust Server running?

Rust network protocol 2634 and build 167781 on Linux is what you will find on Rust Server. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Rust Server?

You will find Rust Server online as of now. About 11 days 2 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 19 September 2026 it was first seen by Rust Server Index.

What is performance like on Rust Server?

The last 48 hours give an average of 130 server fps and a floor of 74. Buildings, deployables and everything else in the world came to as many as 69,682 entities. Memory use reached as much as 3,451 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is Rust Server in?

Rust Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 162.43.21.201:28015.

How to join

What steps lead onto Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 162.43.21.201:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.