Rust Server IndexCard catalogue of Rust servers

Holdings11,721 servers48,587 players110 fresh wipes

Call no.13287 Off the shelf · offline

Local Livestock Test

Offline 162.239.249.164:28015 checked 37d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,287
top 58%
Last wipeWiped21 SEP2026 · 37d 11h ago
37d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
250/ 275
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
183/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
35/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
17/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
45/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
53/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Local Livestock Test?

The name of Local Livestock Test does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on Local Livestock Test?

A procedural map, generated by the game, is what Local Livestock Test runs.

Tags

Which lists and filters on Rust Server Index is Local Livestock Test filed under?

These lists on Rust Server Index take Local Livestock Test: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Local Livestock Test?

These are the tags Local Livestock Test publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs164795 (Build): Build on file: 164795; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

Which wipe timetable does Local Livestock Test follow?

Local Livestock Test's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 37 days 11 hours is when its current world was made.

Players and ranking

Where does Local Livestock Test sit in the rankings?

Filed under rankings: #13,287 for Local Livestock Test on seven-day player hours, top 58% overall.

What does the player count on Local Livestock Test look like?

Filed under offline: Local Livestock Test, last seen 37 days 10 hours ago.

Operator and status

Which Rust build is Local Livestock Test running?

Rust network protocol 2633 and build 164795, on Windows, is what Local Livestock Test runs. To join you need the same protocol; Steam handles the update.

How reliable is Local Livestock Test, and is it online now?

Last seen 37 days 10 hours ago, Local Livestock Test is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 21 September 2026.

Which region is Local Livestock Test in?

There is no region on record for Local Livestock Test; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 162.239.249.164:28015.

How to join

What is the way onto Local Livestock Test?

If you would rather use the console, press F1 in Rust and enter client.connect 162.239.249.164:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164795,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Joining needs you on game protocol 2633.
cs164795
Build Build on file: 164795.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.