Rust Server IndexCard catalogue of Rust servers

Holdings11,847 servers92,510 players385 fresh wipes

Call no.15849 Off the shelf · offline

Local Dev Server

Offline 162.230.30.126:28015 checked 18d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,849
top 72%
Last wipeWiped1 OCT2026 · 27d 20h ago
27d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct12 Oct15 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
470/ 575
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
451/ 475
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average
847/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
58/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average
950/ 250
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
26/ 250
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Local Dev Server run?

No gather rate appears in the name Local Dev Server. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC is off: Valve's anti-cheat is disabled.

What is the map on Local Dev Server?

A procedural map, generated by the game, is what Local Dev Server runs.

Lists and filters

On Rust Server Index, which lists and filters carry Local Dev Server?

These lists on Rust Server Index take Local Dev Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Local Dev Server?

Filed under these tags, as published by Local Dev Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166494 (Build): The game build here is 166494; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How often is Local Dev Server wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Local Dev Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 20 hours is when its current world was made.

Players and ranking

Where does Local Dev Server sit in the rankings?

On player hours over seven days, Local Dev Server takes #15,849, within the top 72% of ranked servers.

How many players are on Local Dev Server at the moment?

Filed under offline: Local Dev Server, last seen 18 days 6 hours ago.

Server details

What version does Local Dev Server use?

Rust network protocol 2634 and build 166494, on Windows, is what Local Dev Server runs. To join you need the same protocol; Steam handles the update.

Is Local Dev Server reachable, and does it stay up?

As of now Local Dev Server is offline, with its last appearance 18 days 6 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 1 October 2026.

Which region is Local Dev Server in?

There is no region on record for Local Dev Server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 162.230.30.126:28015.

How to join

What steps lead onto Local Dev Server?

Enter client.connect 162.230.30.126:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs166494
Build The game build here is 166494.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.