kei's Rust Server
Offline 162.222.17.13:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 12:08 UTC, in 4d 4h. Its weekly schedule tag · low confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- in 4d 4hMon 2 Nov, 12:08 UTC
- in 7d 11hThu 5 Nov, 19:00 UTCFW
- in 11d 4hMon 9 Nov, 12:08 UTC
- in 18d 4hMon 16 Nov, 12:08 UTC
- in 25d 4hMon 23 Nov, 12:08 UTC
- in 32d 4hMon 30 Nov, 12:08 UTC
- in 35d 11hThu 3 Dec, 19:00 UTCFW
- in 39d 4hMon 7 Dec, 12:08 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
12 OCT 2026Mon 12 Oct, 12:08 UTC16d ago |
0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On kei's Rust Server, which rules and settings apply?
No gather rate appears in the name kei's Rust Server. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. Its own label is vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. The server has VAC, Valve's anti-cheat, turned on.
What is the map on kei's Rust Server?
Size 2,500, seed 1337: the game generates the procedural map on kei's Rust Server. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry kei's Rust Server?
The Rust Server Index lists that include kei's Rust Server are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the tags listed for kei's Rust Server?
The server's own tags are listed here, and the game's server browser reads them: kei's Rust Server gives gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): The queue ceiling sits at 20; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167584 (Build): Build on file: 167584; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^w (Weekly): One wipe each week; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What should you expect on kei's Rust Server when wipe day comes?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, the crowd reached its peak.
Which wipe timetable does kei's Rust Server follow?
Too few wipes of kei's Rust Server are recorded to confirm its schedule, so the tag sets the prediction. On Monday 2 November at 12:08 UTC the next wipe is due. The world it runs now was made 16 days 19 hours. Filed in its tags: a weekly wipe schedule.
Population
How is kei's Rust Server ranked compared with the rest?
Filed under rankings: #15,339 for kei's Rust Server on seven-day player hours, top 69% overall.
What does the player count on kei's Rust Server look like?
At present kei's Rust Server is offline; its last sighting was 5 days 22 hours ago. Filed under seven-day average: 0 players.
Server details
What Rust version is kei's Rust Server on?
Rust network protocol 2634 and build 167584, on Linux, is what kei's Rust Server runs. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of kei's Rust Server?
As of now kei's Rust Server is offline, with its last appearance 5 days 22 hours ago. Uptime for the last 7 full days came to 20%, 34 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
Where in the world is kei's Rust Server hosted?
No region is published by kei's Rust Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 162.222.17.13:28015.
Joining the server
What steps lead onto kei's Rust Server?
Enter client.connect 162.222.17.13:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://vibegames.com.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2634,^z,^y,^w,^v,gmrust,cs167584,ts8
Game
gmrust
mp20
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.