testserver
Offline 162.19.204.31:25745 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 daysbetween real wipes
- wipe-day peak
- 4players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
22 SEP 2026Tue 22 Sep, 18:55 UTC36d ago |
4 | – | running | 1 |
22 SEP 2026Tue 22 Sep, 10:58 UTC37d ago |
4 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On testserver, which rules and settings apply?
The name of testserver does not state a gather rate. The group limit is 6 players. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
What is the map on testserver?
A procedural map, generated by the game, is what testserver runs.
Tags
On Rust Server Index, which lists and filters carry testserver?
Filed under these Rust Server Index lists is testserver: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags are attached to testserver, and what do they stand for?
Filed under these tags, as published by testserver and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts6 (Group limit): The team ceiling is 6; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): Build on file: 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
How does a wipe day run on testserver?
Its recent wipes averaged 4 players at peak. 3 hours into the latest wipe, the crowd reached its peak.
Which wipe timetable does testserver follow?
The record holds too few of testserver's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 36 days 20 hours.
Population
What position does testserver hold among Rust servers?
Filed under rankings: #15,478 for testserver on seven-day player hours, top 70% overall.
What does the player count on testserver look like?
At present testserver is offline; its last sighting was 36 days 2 hours ago.
Operator and status
What Rust version is testserver on?
Rust network protocol 2633 and build 165217, on Linux, is what testserver runs. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of testserver?
As of now testserver is offline, with its last appearance 36 days 2 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 21 September 2026.
What is the location of testserver?
testserver gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 162.19.204.31:25745.
How to join
How can you connect to testserver?
Two ways in. Type client.connect 162.19.204.31:25745 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts6,^z,^y
Game
gmrust
mp10
ts6
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.