DeadlyGamingRust
Online 161.184.49.108:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 16.3 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 20:05 UTC FW27d ago |
1 | – | running | 1 |
15 SEP 2026Tue 15 Sep, 13:46 UTC43d ago |
2 | halved by day 2 | 16.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does DeadlyGamingRust run?
No gather rate appears in the name DeadlyGamingRust. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on DeadlyGamingRust?
Size 5,000, seed 1557514967: the game generates the procedural map on DeadlyGamingRust. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry DeadlyGamingRust?
The Rust Server Index lists that include DeadlyGamingRust are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags listed for DeadlyGamingRust?
These are the tags DeadlyGamingRust publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp350 (Max players): 350 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How does a wipe day run on DeadlyGamingRust?
The average peak across its recent wipes is 2 players. 2 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 2 the crowd had fallen below half when it didn't hold.
Which wipe timetable does DeadlyGamingRust follow?
DeadlyGamingRust's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 27 days 13 hours.
Population
Where does DeadlyGamingRust sit in the rankings?
On player hours over seven days, DeadlyGamingRust takes #15,335, within the top 69% of ranked servers.
Is DeadlyGamingRust quiet or crowded?
Filed under live counts: DeadlyGamingRust, 0 players on 350 slots at present. Averaged over the last seven days, the count is 0 players.
Server facts
What version does DeadlyGamingRust use?
Rust network protocol 2635 and build 168909 on Windows is what you will find on DeadlyGamingRust. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is DeadlyGamingRust, and is it online now?
You will find DeadlyGamingRust online as of now. Its reported uptime gives the last restart as roughly 3 days 16 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 15 September 2026 it was first seen by Rust Server Index.
Is the performance on DeadlyGamingRust good?
The last 48 hours give an average of 219 server fps and a floor of 208. Buildings, deployables and everything else in the world came to as many as 147,926 entities. Memory use reached as much as 3,857 MB. What players feel as lag is low fps together with a rising entity count.
Which region is DeadlyGamingRust in?
No region is published by DeadlyGamingRust. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 161.184.49.108:28015.
Joining the server
How can you connect to DeadlyGamingRust?
Two ways in. Type client.connect 161.184.49.108:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp350,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp350
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.