Rust Server IndexCard catalogue of Rust servers

Holdings11,894 servers99,159 players396 fresh wipes

Call no.8269 On the shelf · online

[JP]Rust 1week

Online 160.251.209.245:28015 checked 10m ago

Subjects
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#8,269
top 37%
Last wipeWiped5 OCT2026 · 24d 7h ago
24d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75118:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
17.8 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
5 OCT 2026Mon 5 Oct, 09:39 UTC24d ago
1 – running 0
17 SEP 2026Thu 17 Sep, 13:44 UTC42d ago
1 halved by day 1 17.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
Rustoria.co - SEA MainEA · groups of 16+ · weekly · 181 on average
416/ 450
EA
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average
15/ 550
EA
Rustoria.co - SEA LongEA · groups of 12+ · monthly · 102 on average
63/ 200
EA
Rustafied.com - SEA MainEA · groups of 16+ · weekly · 81 on average
182/ 450
EA
Rustoria.co - SEA Medium | JUST WIPED 29.10EA · no group limit · 65 on average
76/ 100
EA
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 53 on average
21/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

On [JP]Rust 1week, which rules and settings apply?

You will find no gather rate in the name of [JP]Rust 1week. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on [JP]Rust 1week?

[JP]Rust 1week runs a procedural map of size 5,000 with seed 14244812, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry [JP]Rust 1week?

Filed under these Rust Server Index lists is [JP]Rust 1week: Community Rust servers, indexed. It appears under the following filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on [JP]Rust 1week?

Filed under these tags, as published by [JP]Rust 1week and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on [JP]Rust 1week when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 1 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 1 the crowd had fallen below half when it didn't hold.

How often is [JP]Rust 1week wiped, and on what schedule?

The record holds too few of [JP]Rust 1week's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 24 days 7 hours.

Player counts

What position does [JP]Rust 1week hold among Rust servers?

Filed under rankings: #8,269 for [JP]Rust 1week on seven-day player hours, top 37% overall.

How many players are on [JP]Rust 1week at the moment?

[JP]Rust 1week is currently showing 0 players on 100 slots. The seven-day average is 0 players; the peak reached 2. The busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.

Server details

Which Rust build is [JP]Rust 1week running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on [JP]Rust 1week. To join you need the same protocol; Steam handles the update.

Is [JP]Rust 1week reachable, and does it stay up?

You will find [JP]Rust 1week online as of now. About 5 days 17 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

How well does [JP]Rust 1week perform?

The last 48 hours give an average of 55 server fps and a floor of 36. Buildings, deployables and everything else in the world came to as many as 150,341 entities. Up to 4,994 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

What is the location of [JP]Rust 1week?

No region tag is published by [JP]Rust 1week; the name it carries points to Asia. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 160.251.209.245:28015.

How to join

What steps lead onto [JP]Rust 1week?

Two ways in. Type client.connect 160.251.209.245:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players Player cap: 100.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.