Raccoon Isle | JAPAN PvE
Online 160.251.208.9:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
- wipe-day peak
- 3players, last three wipes
Coming wipes
- in 7d 0hThu 5 Nov, 19:00 UTCFW
- in 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 18:07 UTC FW28d ago |
3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Raccoon Isle | JAPAN PvE, which rules and settings apply?
You will find no gather rate in the name of Raccoon Isle | JAPAN PvE. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Raccoon Isle | JAPAN PvE?
Generated by the game, the procedural map of Raccoon Isle | JAPAN PvE has size 5,000 and seed 1151759046. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
Where does Raccoon Isle | JAPAN PvE appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include Raccoon Isle | JAPAN PvE are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which tags are attached to Raccoon Isle | JAPAN PvE, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: Raccoon Isle | JAPAN PvE gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
How does a wipe day run on Raccoon Isle | JAPAN PvE?
The average peak across its recent wipes is 3 players. 18 hours into the latest wipe, the crowd reached its peak.
When does Raccoon Isle | JAPAN PvE wipe?
One wipe a month is all Raccoon Isle | JAPAN PvE runs, and it comes with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 27 days 20 hours is when its current world was made. Its tags state a wipe schedule of once a month.
Population
How is Raccoon Isle | JAPAN PvE ranked compared with the rest?
Filed under rankings: #12,856 for Raccoon Isle | JAPAN PvE on seven-day player hours, top 58% overall.
Is Raccoon Isle | JAPAN PvE quiet or crowded?
Filed under live counts: Raccoon Isle | JAPAN PvE, 0 players on 50 slots at present. Averaged across seven days: 0 players, peaking at 1. The busiest point in the last 48 hours was 13:00 UTC, averaging 1 players.
Operator and status
What version does Raccoon Isle | JAPAN PvE use?
Rust network protocol 2635 and build 168909, on Linux, is what Raccoon Isle | JAPAN PvE runs. To join you need the same protocol; Steam handles the update.
How reliable is Raccoon Isle | JAPAN PvE, and is it online now?
The server is live at this moment: Raccoon Isle | JAPAN PvE. About 20 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
Is the performance on Raccoon Isle | JAPAN PvE good?
Server fps held at 34 on average across the last 48 hours, never dropping below 15. The entity count reached 165,013, covering buildings, deployables and all else in the world. Up to 4,282 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
Which region is Raccoon Isle | JAPAN PvE in?
No region tag is published by Raccoon Isle | JAPAN PvE; the name it carries points to Asia. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 160.251.208.9:28015.
Connecting
What is the way onto Raccoon Isle | JAPAN PvE?
If you would rather use the console, press F1 in Rust and enter client.connect 160.251.208.9:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.