Rust Server IndexCard catalogue of Rust servers

Holdings11,770 servers75,264 players241 fresh wipes

Call no.12952 On the shelf · online

RustServer_4380

Online 160.251.203.118:28015 checked 8m ago

Subjects
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#12,952
top 58%
Last wipeWiped10 OCT2026 · 18d 22h ago
18d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average
159/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
184/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
604/ 675
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
37/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
687/ 775
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average
561/ 625
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On RustServer_4380, which rules and settings apply?

No gather rate appears in the name RustServer_4380. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on RustServer_4380?

Generated by the game, the procedural map of RustServer_4380 has size 3,000 and seed 10219. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is RustServer_4380 filed under?

Filed under these Rust Server Index lists is RustServer_4380: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to RustServer_4380, and what do they stand for?

These are the tags RustServer_4380 publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

When does RustServer_4380 wipe?

Its rhythm is not yet clear, since the record holds too few of RustServer_4380's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 18 days 22 hours.

Player counts

How is RustServer_4380 ranked compared with the rest?

Filed under rankings: #12,952 for RustServer_4380 on seven-day player hours, top 58% overall.

Is RustServer_4380 quiet or crowded?

The live count for RustServer_4380 stands at 0 players, out of 50 slots. Averaged across seven days: 0 players, peaking at 1. Over the last 48 hours, 06:00 UTC drew the highest average: 0 players.

Server details

What version does RustServer_4380 use?

Rust network protocol 2635 and build 168909, on Linux, is what RustServer_4380 runs. To join you need the same protocol; Steam handles the update.

How reliable is RustServer_4380, and is it online now?

You will find RustServer_4380 online as of now. About 6 days 23 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 10 October 2026.

What is performance like on RustServer_4380?

Server fps held at 94 on average across the last 48 hours, never dropping below 68. Buildings, deployables and everything else in the world came to as many as 53,140 entities. Up to 2,567 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Where in the world is RustServer_4380 hosted?

RustServer_4380 gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 160.251.203.118:28015.

Connecting

How can you connect to RustServer_4380?

Two ways in. Type client.connect 160.251.203.118:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players 50 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.