RustServer_14668
Online 160.251.199.112:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On RustServer_14668, which rules and settings apply?
The name of RustServer_14668 does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is in use on RustServer_14668?
Size 3,000, seed 11817: the game generates the procedural map on RustServer_14668. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry RustServer_14668?
These lists on Rust Server Index take RustServer_14668: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to RustServer_14668, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: RustServer_14668 gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
How often is RustServer_14668 wiped, and on what schedule?
RustServer_14668's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 25 days 19 hours.
Population
What position does RustServer_14668 hold among Rust servers?
Filed under rankings: #11,872 for RustServer_14668 on seven-day player hours, top 53% overall.
Is RustServer_14668 quiet or crowded?
RustServer_14668 is currently showing 0 players on 50 slots. The seven-day average is 0 players; the peak reached 1.
Operator and status
Which Rust build is RustServer_14668 running?
Rust network protocol 2635 and build 168909 on Linux is what you will find on RustServer_14668. Steam keeps your game updated, but the protocol must match for you to join.
Is RustServer_14668 reachable, and does it stay up?
The server is live at this moment: RustServer_14668. The uptime it reports puts the last restart at about 6 days 21 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 4 October 2026.
Is the performance on RustServer_14668 good?
The last 48 hours give an average of 99 server fps and a floor of 74. Buildings, deployables and everything else in the world came to as many as 48,258 entities. Up to 2,455 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
Which region is RustServer_14668 in?
There is no region on record for RustServer_14668; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 160.251.199.112:28015.
Joining the server
What is the way onto RustServer_14668?
If you would rather use the console, press F1 in Rust and enter client.connect 160.251.199.112:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.