OKAWAServer_JP_PvE
Online 160.251.175.229:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.5 daysbetween real wipes
- wipe-day peak
- 45players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 46, 44 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
2 OCT 2026Fri 2 Oct, 11:17 UTC25d ago |
46 | – | running | 30 |
1 OCT 2026Thu 1 Oct, 23:05 UTC FW25d ago |
44 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On OKAWAServer_JP_PvE, which rules and settings apply?
You will find no gather rate in the name of OKAWAServer_JP_PvE. The group limit is 16 players. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.
What is the map on OKAWAServer_JP_PvE?
Generated by the game, the procedural map of OKAWAServer_JP_PvE has size 4,500 and seed 4180011. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
Which lists and filters on Rust Server Index is OKAWAServer_JP_PvE filed under?
The Rust Server Index lists that include OKAWAServer_JP_PvE are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags listed for OKAWAServer_JP_PvE?
These are the tags OKAWAServer_JP_PvE publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts16 (Group limit): 16 is the largest team allowed; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
How does a wipe day run on OKAWAServer_JP_PvE?
Its recent wipes averaged 45 players at peak. 44 hours into the latest wipe, the crowd reached its peak.
Which wipe timetable does OKAWAServer_JP_PvE follow?
OKAWAServer_JP_PvE's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days 11 hours is when its current world was made.
Population
Where does OKAWAServer_JP_PvE sit in the rankings?
Filed under rankings: #1,282 for OKAWAServer_JP_PvE on seven-day player hours, top 6% overall.
What does the player count on OKAWAServer_JP_PvE look like?
Filed under live counts: OKAWAServer_JP_PvE, 1 players on 100 slots at present. Averaged across seven days: 6 players, peaking at 18. Filed under busiest hour: 13:00 UTC in the last 48 hours, averaging 12 players.
Server facts
Which Rust build is OKAWAServer_JP_PvE running?
Rust network protocol 2635 and build 168909 on Linux is what you will find on OKAWAServer_JP_PvE. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of OKAWAServer_JP_PvE?
Right now OKAWAServer_JP_PvE is up and running. About 3 days 23 hours ago, by its own uptime figure, is when it last restarted. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It was first recorded by Rust Server Index on 13 September 2026.
How well does OKAWAServer_JP_PvE perform?
Averaged over the last 48 hours, server fps was 35, with a low of 25. The entity count reached 194,740, covering buildings, deployables and all else in the world. Up to 6,219 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
What is the location of OKAWAServer_JP_PvE?
OKAWAServer_JP_PvE gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 160.251.175.229:28015.
Connecting
What is the way onto OKAWAServer_JP_PvE?
If you would rather use the console, press F1 in Rust and enter client.connect 160.251.175.229:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/mRc2TvcSsA.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts16
Game
gmrust
mp100
ts16
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.