Rust Server IndexCard catalogue of Rust servers

Holdings11,626 servers31,131 players70 fresh wipes

Call no.EA15194 On the shelf · online

EchoChamber_JP_Rust

Online EA 160.251.166.192:28015 checked 13m ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve5. premium
Players now
0/ 69
0% full
7-day average
0
peak 1
Rank
#15,194
top 68% · #499 in EA
Last wipeWiped2 OCT2026 · 27d 3h ago
27d ago · monthly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. in 7d 13hThu 5 Nov, 19:00 UTCFW
  2. in 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 01:48 UTC27d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On EchoChamber_JP_Rust, which rules and settings apply?

No gather rate appears in the name EchoChamber_JP_Rust. The default group limit of 8 players applies. The server runs pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. Entry is limited to players with Rust's premium status. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on EchoChamber_JP_Rust?

Size 4,500, seed 1337: the game generates the procedural map on EchoChamber_JP_Rust. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Custom Map.

Tags

Which lists and filters on Rust Server Index is EchoChamber_JP_Rust filed under?

Filed under these Rust Server Index lists is EchoChamber_JP_Rust: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to EchoChamber_JP_Rust, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: EchoChamber_JP_Rust gives gmrust (Game mode): Survival on standard Rust rules; mp69 (Max players): Player cap: 69; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^p (PvE): No fighting between players: the danger comes from the world; ^q (Premium): Entry is limited to players with Rust's premium status; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; modded (Modded): Plugins or changed settings put this under Modded; EA (East Asia): East Asia is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What should you expect on EchoChamber_JP_Rust when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 2 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does EchoChamber_JP_Rust follow?

The only wipe on EchoChamber_JP_Rust is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 27 days 3 hours. Filed in its tags: a monthly wipe schedule.

Player counts

What position does EchoChamber_JP_Rust hold among Rust servers?

Filed under rankings: #15,194 for EchoChamber_JP_Rust on seven-day player hours, #499 in Asia, top 68% overall.

How many players are on EchoChamber_JP_Rust at the moment?

Filed under live counts: EchoChamber_JP_Rust, 0 players on 69 slots at present. Averaged across seven days: 0 players, peaking at 1.

Server details

What version does EchoChamber_JP_Rust use?

Rust network protocol 2635 and build 168909, on Linux, is what EchoChamber_JP_Rust runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of EchoChamber_JP_Rust?

The server is live at this moment: EchoChamber_JP_Rust. About 7 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on EchoChamber_JP_Rust good?

Averaged over the last 48 hours, server fps was 55, with a low of 21. The entity count reached 87,214, covering buildings, deployables and all else in the world. Memory use reached as much as 5,262 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of EchoChamber_JP_Rust?

EchoChamber_JP_Rust gives Asia as its location and the tag EA. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 160.251.166.192:28015.

How to join

What is the way onto EchoChamber_JP_Rust?

If you would rather use the console, press F1 in Rust and enter client.connect 160.251.166.192:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. Entry is limited to players with Rust's premium status. The website can be found at http://160.251.166.192/index.html.

Subject headings explained

Server tags

What each one means.

Published as mp69,ptrak,$r?,v2635,^p,^m,EA,^p,gmrust,cs168909,^q,ts8,^o^z,modded

Game

gmrust
Game mode Survival on standard Rust rules.
mp69
Max players Player cap: 69.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^q
Premium Entry is limited to players with Rust's premium status.
^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.
modded
Modded Plugins or changed settings put this under Modded.

Region

EA
East Asia East Asia is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.