RustServer_Private Server
Online 160.251.138.86:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
18 OCT 2026Sun 18 Oct, 07:01 UTC11d ago |
0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does RustServer_Private Server run?
No gather rate appears in the name RustServer_Private Server. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is in use on RustServer_Private Server?
Size 3,500, seed 1493574022: the game generates the procedural map on RustServer_Private Server. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Where does RustServer_Private Server appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include RustServer_Private Server are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags listed for RustServer_Private Server?
The server's own tags are listed here, and the game's server browser reads them: RustServer_Private Server gives gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): Player cap: 1; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
How does a wipe day run on RustServer_Private Server?
Its recent wipes averaged 0 players at peak. 0 hours into the latest wipe, the crowd reached its peak.
How often is RustServer_Private Server wiped, and on what schedule?
RustServer_Private Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 11 days 8 hours is when its current world was made.
Player counts
What position does RustServer_Private Server hold among Rust servers?
The seven-day player-hours ranking places RustServer_Private Server at #15,344, among the top 69% of ranked servers.
What does the player count on RustServer_Private Server look like?
Filed under live counts: RustServer_Private Server, 0 players on 1 slots at present. Filed under seven-day average: 0 players.
Server details
Which Rust build is RustServer_Private Server running?
Rust network protocol 2634 and build 167781 on Linux is what you will find on RustServer_Private Server. To join you need the same protocol; Steam handles the update.
How reliable is RustServer_Private Server, and is it online now?
Right now RustServer_Private Server is up and running. About 11 days 7 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.
Is the performance on RustServer_Private Server good?
Averaged over the last 48 hours, server fps was 74, with a low of 55. Buildings, deployables and everything else in the world came to as many as 69,080 entities. The peak memory figure stood at 3,648 MB. A climbing entity count and low fps are felt by players as lag.
Which region is RustServer_Private Server in?
There is no region on record for RustServer_Private Server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 160.251.138.86:28015.
Joining the server
How can you connect to RustServer_Private Server?
If you would rather use the console, press F1 in Rust and enter client.connect 160.251.138.86:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.