Rust Streamline Test Server
Online 160.202.165.14:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On Rust Streamline Test Server, which rules and settings apply?
The name of Rust Streamline Test Server does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map on Rust Streamline Test Server?
Generated by the game, the procedural map of Rust Streamline Test Server has size 3,500 and seed 6738. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry Rust Streamline Test Server?
Filed under these Rust Server Index lists is Rust Streamline Test Server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to Rust Streamline Test Server, and what do they stand for?
Filed under these tags, as published by Rust Streamline Test Server and read by the game's server browser: gmvanilla (Game mode): Filed under vanilla survival; mp200 (Max players): Player cap: 200; ts8 (Group limit): The team limit is 8, as in the standard game; v2621 (Protocol): Joining needs you on game protocol 2621; cs142893 (Build): It runs build 142893; ptrak (Networking): The standard RakNet layer carries the connection; $rca1 (Region code): Filed under the region code ca1. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
When does Rust Streamline Test Server wipe?
Rust Streamline Test Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 261 days 7 hours is when its current world was made.
Players and ranking
How is Rust Streamline Test Server ranked compared with the rest?
The seven-day player-hours ranking places Rust Streamline Test Server at #15,326, among the top 69% of ranked servers.
Is Rust Streamline Test Server quiet or crowded?
Filed under live counts: Rust Streamline Test Server, 0 players on 200 slots at present. 0 players is the average over the past seven days.
Server details
Which Rust build is Rust Streamline Test Server running?
Rust network protocol 2621 and build 142893, on Windows, is what Rust Streamline Test Server runs. To join you need the same protocol; Steam handles the update.
How reliable is Rust Streamline Test Server, and is it online now?
The server is live at this moment: Rust Streamline Test Server. Its reported uptime gives the last restart as roughly 3 days 13 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.
Is the performance on Rust Streamline Test Server good?
The last 48 hours give an average of 30 server fps and a floor of 30. Buildings, deployables and everything else in the world came to as many as 114,099 entities. Up to 2,904 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
What is the location of Rust Streamline Test Server?
No region appears in what Rust Streamline Test Server publishes, but its region code is ca1. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 160.202.165.14:28015.
Joining the server
What steps lead onto Rust Streamline Test Server?
Two ways in. Type client.connect 160.202.165.14:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp200,ptrak,$rca1,v2621,gmvanilla,cs142893,ts8
Game
gmvanilla
mp200
ts8
v2621
cs142893
ptrak
$rca1
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.