Rust Server IndexCard catalogue of Rust servers

Holdings11,715 servers57,218 players174 fresh wipes

Call no.15903 Off the shelf · offline

PvE test

Offline 159.26.105.159:28015 checked 26d ago

Subjects 1. modded2. oxide3. pve
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,903
top 70%
Last wipeWiped2 OCT2026 · 26d 22h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 11:46 UTC26d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average
109/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average
160/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average
23/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
67/ 200
5/ 300
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
50/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does PvE test run?

You will find no gather rate in the name of PvE test. The group limit is 8 players, the game's default. The server runs pve, player combat is not allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on PvE test?

Generated by the game, the map is procedural on PvE test.

Lists and filters

On Rust Server Index, which lists and filters carry PvE test?

These lists on Rust Server Index take PvE test: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for PvE test?

The server's own tags are listed here, and the game's server browser reads them: PvE test gives gmrust (Game mode): Rust survival, as standard; mp4 (Max players): Player cap: 4; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166586 (Build): It runs build 166586; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What should you expect on PvE test when wipe day comes?

Its recent wipes averaged 0 players at peak. The latest wipe peaked 0 hours in.

Which wipe timetable does PvE test follow?

Its rhythm is not yet clear, since the record holds too few of PvE test's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 26 days 22 hours.

Players and ranking

What position does PvE test hold among Rust servers?

Filed under rankings: #15,903 for PvE test on seven-day player hours, top 70% overall.

How many players are on PvE test at the moment?

Filed under offline: PvE test, last seen 26 days 21 hours ago.

Server facts

What version does PvE test use?

Rust network protocol 2634 and build 166586, on Windows, is what PvE test runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of PvE test?

Last seen 26 days 21 hours ago, PvE test is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 2 October 2026.

What is the location of PvE test?

PvE test gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 159.26.105.159:28015.

Connecting

What is the way onto PvE test?

If you would rather use the console, press F1 in Rust and enter client.connect 159.26.105.159:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp4
Max players Player cap: 4.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166586
Build It runs build 166586.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.