Rust Server IndexCard catalogue of Rust servers

Holdings11,799 servers79,295 players103 fresh wipes

Call no.8684 Off the shelf · offline

nameserver

Offline 159.224.231.192:28015 checked 22h ago

Subjects
Players now
0/ 15
0% full
7-day average
0
peak 1
Rank
#8,684
top 39%
Last wipeWiped26 OCT2026 · 2d 13h ago
2d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123415:0016:0018:0019:0021:0022:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
5.2 daysbetween real wipes
wipe-day peak
0players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 32 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
26 OCT 2026Mon 26 Oct, 07:25 UTC2d ago
0 – running 1
21 OCT 2026Wed 21 Oct, 02:22 UTC7d ago
1 held half 5.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
586/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
372/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
49/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
38/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average
130/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average
144/ 300
Reference desk

Quick answers

From the figures on this page.

Settings and map

On nameserver, which rules and settings apply?

The name of nameserver does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on nameserver?

A procedural map, generated by the game, is what nameserver runs.

Lists and filters

Where does nameserver appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take nameserver: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags are attached to nameserver, and what do they stand for?

These are the tags nameserver publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp15 (Max players): Player cap: 15; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What should you expect on nameserver when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 32 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

When does nameserver wipe?

The record holds too few of nameserver's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 days 13 hours is when its current world was made.

Population

Where does nameserver sit in the rankings?

Filed under rankings: #8,684 for nameserver on seven-day player hours, top 39% overall.

Is nameserver quiet or crowded?

At present nameserver is offline; its last sighting was 22 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1.

Operator and status

Which Rust build is nameserver running?

Rust network protocol 2635 and build 168909, on Windows, is what nameserver runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is nameserver, and is it online now?

The server is down at this moment; the last sighting of nameserver was 22 hours ago. Of the last 7 full days, 18 of 168 hours were up, 11% of the time. It was first recorded by Rust Server Index on 18 October 2026.

Where in the world is nameserver hosted?

nameserver gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 159.224.231.192:28015.

Connecting

What is the way onto nameserver?

If you would rather use the console, press F1 in Rust and enter client.connect 159.224.231.192:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp15
Max players Player cap: 15.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.