Rust Server IndexCard catalogue of Rust servers

Holdings11,618 servers32,056 players68 fresh wipes

Call no.15351 On the shelf · online

Vanity Testing

Online 158.69.220.93:28015 checked 10m ago

Subjects 1. duo 2. vanilla3. modded4. carbon
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,351
top 69%
Last wipeWiped27 SEP2026 · 31d 6h ago
31d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #368 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 SEP 2026Sun 27 Sep, 22:54 UTC31d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
TRAVELER DUO [MAX 2] Wipe 23.10EU · duo · weekly · 27 on average
2/ 100
EU 0/ 100
EA 23/ 200
EU 4/ 550
EU
TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10EU · duo · weekly · 5 on average
1/ 100
EU 1/ 550
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Vanity Testing, which rules and settings apply?

You will find no gather rate in the name of Vanity Testing. The group limit is 2 players, as stated (duo). The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC is off: Valve's anti-cheat is disabled.

What is the map on Vanity Testing?

Size 4,000, seed 1337: the game generates the procedural map on Vanity Testing. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.

Tags

Which lists and filters on Rust Server Index is Vanity Testing filed under?

Filed under these Rust Server Index lists is Vanity Testing: Duo servers, filed under group limit and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo.

How should you read the tags listed for Vanity Testing?

Filed under these tags, as published by Vanity Testing and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): The queue ceiling sits at 40; ts2 (Group limit): The team ceiling is 2; v2635 (Protocol): Joining needs you on game protocol 2635; cs169070 (Build): Build on file: 169070; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here; alloy (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What should you expect on Vanity Testing when wipe day comes?

Its recent wipes averaged 0 players at peak. The latest wipe peaked 0 hours in.

When does Vanity Testing wipe?

Vanity Testing's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 31 days 6 hours.

Player counts

How is Vanity Testing ranked compared with the rest?

On player hours over seven days, Vanity Testing takes #15,351, within the top 69% of ranked servers. #368 is where it sits in the duo servers.

Is Vanity Testing quiet or crowded?

Vanity Testing is currently showing 0 players on 40 slots. Filed under seven-day average: 0 players.

Server details

Which Rust build is Vanity Testing running?

Rust network protocol 2635 and build 169070 on Linux is what you will find on Vanity Testing. Steam keeps your game updated, but the protocol must match for you to join.

Is Vanity Testing reachable, and does it stay up?

You will find Vanity Testing online as of now. About 4 days 22 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on Vanity Testing?

Server fps held at 30 on average across the last 48 hours, never dropping below 14. The entity count reached 103,000, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,208 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is Vanity Testing hosted?

No region is published by Vanity Testing. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 158.69.220.93:28015.

How to join

What steps lead onto Vanity Testing?

If you would rather use the console, press F1 in Rust and enter client.connect 158.69.220.93:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://vanity.gg.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs169070,ts2,alloy

Game

gmvanilla
Game mode Survival in vanilla form.
mp40
Max players The queue ceiling sits at 40.
ts2
Group limit The team ceiling is 2.
v2635
Protocol Joining needs you on game protocol 2635.
cs169070
Build Build on file: 169070.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Other

alloy
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.