Rust Server IndexCard catalogue of Rust servers

Holdings11,706 servers60,014 players160 fresh wipes

Call no.15262 On the shelf · online

Rust & Stains

Online 158.36.191.191:28015 checked 21m ago

Subjects
Players now
0/ ?
7-day average
0
peak –
Rank
#15,262
top 69%
Last wipeWiped11 OCT2026 · 18d 13h ago
18d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
10.6 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
11 OCT 2026Sun 11 Oct, 11:48 UTC18d ago
1 – running 0
30 SEP 2026Wed 30 Sep, 20:25 UTC29d ago
1+1 queue halved by day 1 10.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average
84/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
115/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
397/ 450
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
21/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
476/ 525
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
362/ 425
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Rust & Stains?

No gather rate appears in the name Rust & Stains. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on Rust & Stains?

Generated by the game, the map is procedural on Rust & Stains.

Tags

Which lists and filters on Rust Server Index is Rust & Stains filed under?

Filed under these Rust Server Index lists is Rust & Stains: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Rust & Stains, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Rust & Stains gives gmrust (Game mode): Rust survival, as standard; mp0 (Max players): The queue ceiling sits at 0; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167398 (Build): The game build here is 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on Rust & Stains when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.

When does Rust & Stains wipe?

Its rhythm is not yet clear, since the record holds too few of Rust & Stains's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 18 days 13 hours.

Population

How is Rust & Stains ranked compared with the rest?

Filed under rankings: #15,262 for Rust & Stains on seven-day player hours, top 69% overall.

How many players are on Rust & Stains at the moment?

Rust & Stains is currently showing 0 players. Averaged over the last seven days, the count is 0 players.

Server facts

Which Rust build is Rust & Stains running?

Rust network protocol 2634 and build 167398, on Linux, is what Rust & Stains runs. To join you need the same protocol; Steam handles the update.

How reliable is Rust & Stains, and is it online now?

Right now Rust & Stains is up and running. Of the last 7 full days, 143 of 168 hours were up, 85% of the time. The earliest sighting at Rust Server Index is 30 September 2026.

Where in the world is Rust & Stains hosted?

Rust & Stains gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 158.36.191.191:28015.

Joining the server

What is the way onto Rust & Stains?

Two ways in. Type client.connect 158.36.191.191:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp0
Max players The queue ceiling sits at 0.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167398
Build The game build here is 167398.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.