Rust Server IndexCard catalogue of Rust servers

Holdings11,699 servers65,959 players117 fresh wipes

Call no.15423 On the shelf · online

Testing server - No joining

Online 158.174.26.133:28015 checked 10m ago

Subjects 1. carbon
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,423
top 69%
Last wipeWiped12 OCT2026 · 16d 3h ago
16d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.3 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
12 OCT 2026Mon 12 Oct, 08:02 UTC16d ago
0 – running 0
12 OCT 2026Mon 12 Oct, 01:27 UTC16d ago
0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average
657/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
418/ 425
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average
44/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average
47/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average
175/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
108/ 125
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Testing server - No joining, which rules and settings apply?

You will find no gather rate in the name of Testing server - No joining. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Testing server - No joining?

Generated by the game, the map is procedural on Testing server - No joining.

Tags and filters

Where does Testing server - No joining appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Testing server - No joining are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.

What is meant by the tags on Testing server - No joining?

These are the tags Testing server - No joining publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on Testing server - No joining?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

Which wipe timetable does Testing server - No joining follow?

Its rhythm is not yet clear, since the record holds too few of Testing server - No joining's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 16 days 3 hours.

Player counts

How is Testing server - No joining ranked compared with the rest?

Filed under rankings: #15,423 for Testing server - No joining on seven-day player hours, top 69% overall.

Is Testing server - No joining quiet or crowded?

The live count for Testing server - No joining stands at 0 players, out of 10 slots. Averaged over the last seven days, the count is 0 players.

Server facts

What Rust version is Testing server - No joining on?

Rust network protocol 2634 and build 167781, on Windows, is what Testing server - No joining runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Testing server - No joining?

Right now Testing server - No joining is up and running. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is the location of Testing server - No joining?

Testing server - No joining gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 158.174.26.133:28015.

How to join

How can you connect to Testing server - No joining?

Enter client.connect 158.174.26.133:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^y

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.