Rust Server IndexCard catalogue of Rust servers

Holdings11,685 servers49,486 players131 fresh wipes

Call no.15414 On the shelf · online

A Shockbyte Rust Server

Online 157.85.95.93:21997 checked 12m ago

Subjects
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,414
top 69%
Last wipeWiped21 OCT2026 · 6d 3h ago
6d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average
360/ 425
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average
24/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average
42/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
163/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
66/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
65/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on A Shockbyte Rust Server?

Generated by the game, the procedural map of A Shockbyte Rust Server has size 1,500 and seed 50000. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry A Shockbyte Rust Server?

The Rust Server Index lists that include A Shockbyte Rust Server are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to A Shockbyte Rust Server, and what do they stand for?

Filed under these tags, as published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How often is A Shockbyte Rust Server wiped, and on what schedule?

The record holds too few of A Shockbyte Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 6 days 3 hours.

Players and ranking

Where does A Shockbyte Rust Server sit in the rankings?

The seven-day player-hours ranking places A Shockbyte Rust Server at #15,414, among the top 69% of ranked servers.

How many players are on A Shockbyte Rust Server at the moment?

Filed under live counts: A Shockbyte Rust Server, 0 players on 40 slots at present. Filed under seven-day average: 0 players.

Server details

What version does A Shockbyte Rust Server use?

Rust network protocol 2634 and build 167781, on Linux, is what A Shockbyte Rust Server runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of A Shockbyte Rust Server?

You will find A Shockbyte Rust Server online as of now. About 6 days 1 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 6 full days came to 100%, 144 hours out of 144. It was first recorded by Rust Server Index on 21 October 2026.

Is the performance on A Shockbyte Rust Server good?

The last 48 hours give an average of 253 server fps and a floor of 241. The entity count reached 8,191, covering buildings, deployables and all else in the world. Up to 2,712 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Which region is A Shockbyte Rust Server in?

There is no region on record for A Shockbyte Rust Server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 157.85.95.93:21997.

Connecting

How can you connect to A Shockbyte Rust Server?

Enter client.connect 157.85.95.93:21997 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players The queue ceiling sits at 40.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.