Rust Server IndexCard catalogue of Rust servers

Holdings11,636 servers31,247 players72 fresh wipes

Call no.16859 Off the shelf · offline

A Shockbyte x Discord Production Rust Server

Offline 157.85.95.86:21461 checked 29d ago

Subjects
Players now
0/ 75
0% full
7-day average
0
peak –
Rank
#16,859
top 71%
Last wipeWiped12 SEP2026 · 46d 13h ago
46d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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144/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
15/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average
22/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
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EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
49/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

On A Shockbyte x Discord Production Rust Server, which rules and settings apply?

No gather rate appears in the name A Shockbyte x Discord Production Rust Server. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry A Shockbyte x Discord Production Rust Server?

Filed under these Rust Server Index lists is A Shockbyte x Discord Production Rust Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on A Shockbyte x Discord Production Rust Server?

These are the tags A Shockbyte x Discord Production Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp75 (Max players): The queue ceiling sits at 75; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): The game build here is 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

When does A Shockbyte x Discord Production Rust Server wipe?

Its rhythm is not yet clear, since the record holds too few of A Shockbyte x Discord Production Rust Server's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 46 days 13 hours.

Player counts

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

On player hours over seven days, A Shockbyte x Discord Production Rust Server takes #16,859, within the top 71% of ranked servers.

Is A Shockbyte x Discord Production Rust Server quiet or crowded?

At present A Shockbyte x Discord Production Rust Server is offline; its last sighting was 29 days 10 hours ago.

Server facts

What version does A Shockbyte x Discord Production Rust Server use?

Rust network protocol 2633 and build 165217 on Linux is what you will find on A Shockbyte x Discord Production Rust Server. To join you need the same protocol; Steam handles the update.

Is A Shockbyte x Discord Production Rust Server reachable, and does it stay up?

As of now A Shockbyte x Discord Production Rust Server is offline, with its last appearance 29 days 10 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is the location of A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 157.85.95.86:21461.

Connecting

What steps lead onto A Shockbyte x Discord Production Rust Server?

Enter client.connect 157.85.95.86:21461 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp75
Max players The queue ceiling sits at 75.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build The game build here is 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.