Rust Server IndexCard catalogue of Rust servers

Holdings11,805 servers79,944 players105 fresh wipes

Call no.16857 Off the shelf · offline

A Shockbyte x Discord Production Rust Server

Offline 157.85.95.63:21825 checked 28d ago

Subjects
Players now
0/ 125
0% full
7-day average
0
peak –
Rank
#16,857
top 71%
Last wipeWiped22 SEP2026 · 36d 13h ago
36d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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596/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
47/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
37/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average
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EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average
153/ 300
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on A Shockbyte x Discord Production Rust Server?

Generated by the game, the procedural map of A Shockbyte x Discord Production Rust Server has size 1,500 and seed 50000. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

Where does A Shockbyte x Discord Production Rust Server appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is A Shockbyte x Discord Production Rust Server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to A Shockbyte x Discord Production Rust Server, and what do they stand for?

Filed under these tags, as published by A Shockbyte x Discord Production Rust Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp125 (Max players): Player cap: 125; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): Build on file: 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

Which wipe timetable does A Shockbyte x Discord Production Rust Server follow?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 36 days 13 hours.

Player counts

What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?

The seven-day player-hours ranking places A Shockbyte x Discord Production Rust Server at #16,857, among the top 71% of ranked servers.

Is A Shockbyte x Discord Production Rust Server quiet or crowded?

The last check found A Shockbyte x Discord Production Rust Server offline, last seen 28 days 21 hours ago.

Operator and status

Which Rust build is A Shockbyte x Discord Production Rust Server running?

Rust network protocol 2633 and build 165217, on Linux, is what A Shockbyte x Discord Production Rust Server runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of A Shockbyte x Discord Production Rust Server?

As of now A Shockbyte x Discord Production Rust Server is offline, with its last appearance 28 days 21 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 22 September 2026.

Where in the world is A Shockbyte x Discord Production Rust Server hosted?

There is no region on record for A Shockbyte x Discord Production Rust Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 157.85.95.63:21825.

How to join

What is the way onto A Shockbyte x Discord Production Rust Server?

Two ways in. Type client.connect 157.85.95.63:21825 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp125
Max players Player cap: 125.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build Build on file: 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.