Rust Server IndexCard catalogue of Rust servers

Holdings11,701 servers46,298 players102 fresh wipes

Call no.7638 On the shelf · online

A Shockbyte Rust Server

Online 157.85.95.53:26965 checked 9m ago

Subjects
Players now
0/ 75
0% full
7-day average
0
peak 1
Rank
#7,638
top 34%
Last wipeWiped1 OCT2026 · 27d 3h ago
27d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
15.2 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 10

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 20:43 UTC FW27d ago
2 – running 0
16 SEP 2026Wed 16 Sep, 16:17 UTC42d ago
2 halved by day 10 15.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
238/ 275
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
159/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
27/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
16/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
32/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
45/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does A Shockbyte Rust Server run?

You will find no gather rate in the name of A Shockbyte Rust Server. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on A Shockbyte Rust Server?

Generated by the game, the procedural map of A Shockbyte Rust Server has size 6,000 and seed 50000. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry A Shockbyte Rust Server?

Filed under these Rust Server Index lists is A Shockbyte Rust Server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp75 (Max players): 75 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on A Shockbyte Rust Server?

Its recent wipes averaged 2 players at peak. 25 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 10 the crowd had fallen below half when it didn't hold.

How often is A Shockbyte Rust Server wiped, and on what schedule?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 27 days 3 hours.

Population

Where does A Shockbyte Rust Server sit in the rankings?

On player hours over seven days, A Shockbyte Rust Server takes #7,638, within the top 34% of ranked servers.

How many players are on A Shockbyte Rust Server at the moment?

A Shockbyte Rust Server is currently showing 0 players on 75 slots. The seven-day average is 0 players; the peak reached 1.

Server facts

What version does A Shockbyte Rust Server use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on A Shockbyte Rust Server. The protocol must match before you can join, and Steam takes care of updating it.

Is A Shockbyte Rust Server reachable, and does it stay up?

Right now A Shockbyte Rust Server is up and running. Its reported uptime gives the last restart as roughly 4 hours ago. Of the last 7 full days, 144 of 168 hours were up, 86% of the time. On 15 September 2026 it was first seen by Rust Server Index.

What is performance like on A Shockbyte Rust Server?

The last 48 hours give an average of 84 server fps and a floor of 66. Buildings, deployables and everything else in the world came to as many as 207,402 entities. Memory use reached as much as 5,079 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of A Shockbyte Rust Server?

A Shockbyte Rust Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 157.85.95.53:26965.

Connecting

What is the way onto A Shockbyte Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 157.85.95.53:26965. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp75
Max players 75 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.