A Shockbyte x Discord Production Rust Server
Online 157.85.95.13:22438 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On A Shockbyte x Discord Production Rust Server, which rules and settings apply?
The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.
What is the map on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry A Shockbyte x Discord Production Rust Server?
These lists on Rust Server Index take A Shockbyte x Discord Production Rust Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags listed for A Shockbyte x Discord Production Rust Server?
The server's own tags are listed here, and the game's server browser reads them: A Shockbyte x Discord Production Rust Server gives gmrust (Game mode): Survival on standard Rust rules; mp125 (Max players): Player cap: 125; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
When does A Shockbyte x Discord Production Rust Server wipe?
A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 4 days 20 hours is when its current world was made.
Players and ranking
How is A Shockbyte x Discord Production Rust Server ranked compared with the rest?
The seven-day player-hours ranking places A Shockbyte x Discord Production Rust Server at #15,338, among the top 69% of ranked servers.
Is A Shockbyte x Discord Production Rust Server quiet or crowded?
A Shockbyte x Discord Production Rust Server is currently showing 0 players on 125 slots. Averaged over the last seven days, the count is 0 players.
Server facts
What version does A Shockbyte x Discord Production Rust Server use?
Rust network protocol 2635 and build 168909, on Linux, is what A Shockbyte x Discord Production Rust Server runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of A Shockbyte x Discord Production Rust Server?
The server is live at this moment: A Shockbyte x Discord Production Rust Server. About 4 days 18 hours ago, by its own uptime figure, is when it last restarted. It was up 95 of 96 hours across the last 4 full days, or 99% of the time. It was first recorded by Rust Server Index on 24 October 2026.
What is performance like on A Shockbyte x Discord Production Rust Server?
The last 48 hours give an average of 251 server fps and a floor of 238. The entity count reached 8,270, covering buildings, deployables and all else in the world. Up to 3,106 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
Where in the world is A Shockbyte x Discord Production Rust Server hosted?
No region is published by A Shockbyte x Discord Production Rust Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 157.85.95.13:22438.
Joining the server
What steps lead onto A Shockbyte x Discord Production Rust Server?
Enter client.connect 157.85.95.13:22438 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp125
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.