A Shockbyte Rust Server
Offline 157.85.95.12:21517 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 7.1 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 67%else halves by day 5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
5 OCT 2026Mon 5 Oct, 17:56 UTC23d ago |
0 | – | running | 0 |
1 OCT 2026Thu 1 Oct, 19:32 UTC FW27d ago |
2 | held half | 3.9 days | 0 |
24 SEP 2026Thu 24 Sep, 16:49 UTC34d ago |
2 | held half | 7.1 days | 0 |
14 SEP 2026Mon 14 Sep, 11:38 UTC44d ago |
3 | halved by day 5 | 10.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on A Shockbyte Rust Server?
You will find no gather rate in the name of A Shockbyte Rust Server. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map on A Shockbyte Rust Server?
Generated by the game, the procedural map of A Shockbyte Rust Server has size 4,500 and seed 3567. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry A Shockbyte Rust Server?
The Rust Server Index lists that include A Shockbyte Rust Server are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags listed for A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): 40 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
How does a wipe day run on A Shockbyte Rust Server?
Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 67% of the time. In the other cases, numbers dropped below half by day 5.
Which wipe timetable does A Shockbyte Rust Server follow?
A Shockbyte Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 23 days 10 hours.
Player counts
How is A Shockbyte Rust Server ranked compared with the rest?
On player hours over seven days, A Shockbyte Rust Server takes #15,960, within the top 71% of ranked servers.
What does the player count on A Shockbyte Rust Server look like?
Filed under offline: A Shockbyte Rust Server, last seen 23 days 10 hours ago.
Server details
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 166652 on Linux is what you will find on A Shockbyte Rust Server. Steam keeps your game updated, but the protocol must match for you to join.
Is A Shockbyte Rust Server reachable, and does it stay up?
Last seen 23 days 10 hours ago, A Shockbyte Rust Server is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 14 September 2026.
Where in the world is A Shockbyte Rust Server hosted?
A Shockbyte Rust Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 157.85.95.12:21517.
Connecting
How can you connect to A Shockbyte Rust Server?
Two ways in. Type client.connect 157.85.95.12:21517 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp40
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.