Rust Server IndexCard catalogue of Rust servers

Holdings11,737 servers72,806 players127 fresh wipes

Call no.8811 On the shelf · online

A Shockbyte x Discord Production Rust Server

Online 157.85.95.129:28739 checked 11m ago

Subjects
Players now
0/ 75
0% full
7-day average
0
peak 1
Rank
#8,811
top 40%
Last wipeWiped8 OCT2026 · 19d 18h ago
19d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
9.8 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctThu 8 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
19 OCT 2026Mon 19 Oct, 05:56 UTC9d ago
1 – running 0
8 OCT 2026Thu 8 Oct, 18:22 UTC19d ago
1 halved by day 1 10.5 days 0
29 SEP 2026Tue 29 Sep, 15:36 UTC28d ago
1 halved by day 1 9.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average
673/ 700
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
429/ 475
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average
33/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average
60/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average
229/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
119/ 150
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 3,750 with seed 1278823929, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry A Shockbyte x Discord Production Rust Server?

Filed under these Rust Server Index lists is A Shockbyte x Discord Production Rust Server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to A Shockbyte x Discord Production Rust Server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: A Shockbyte x Discord Production Rust Server gives gmrust (Game mode): Rust survival, as standard; mp75 (Max players): Player cap: 75; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs169170 (Build): Build on file: 169170; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on A Shockbyte x Discord Production Rust Server when wipe day comes?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 19 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.

Which wipe timetable does A Shockbyte x Discord Production Rust Server follow?

A Shockbyte x Discord Production Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 19 days 18 hours.

Player counts

What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?

On player hours over seven days, A Shockbyte x Discord Production Rust Server takes #8,811, within the top 40% of ranked servers.

How many players are on A Shockbyte x Discord Production Rust Server at the moment?

A Shockbyte x Discord Production Rust Server is currently showing 0 players on 75 slots. Averaged across seven days: 0 players, peaking at 1. The busiest point in the last 48 hours was 18:00 UTC, averaging 1 players.

Server details

What Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2635 and build 169170, on Linux, is what A Shockbyte x Discord Production Rust Server runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of A Shockbyte x Discord Production Rust Server?

Right now A Shockbyte x Discord Production Rust Server is up and running. Its reported uptime gives the last restart as roughly 41 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. It was first recorded by Rust Server Index on 13 September 2026.

How well does A Shockbyte x Discord Production Rust Server perform?

Averaged over the last 48 hours, server fps was 170, with a low of 83. The entity count reached 152,524, covering buildings, deployables and all else in the world. Memory use reached as much as 4,512 MB. A climbing entity count and low fps are felt by players as lag.

Which region is A Shockbyte x Discord Production Rust Server in?

A Shockbyte x Discord Production Rust Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 157.85.95.129:28739.

Connecting

What steps lead onto A Shockbyte x Discord Production Rust Server?

Enter client.connect 157.85.95.129:28739 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs169170,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp75
Max players Player cap: 75.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs169170
Build Build on file: 169170.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.