Rust Server IndexCard catalogue of Rust servers

Holdings11,842 servers74,292 players224 fresh wipes

Call no.15326 On the shelf · online

A Shockbyte Rust Server

Online 157.85.95.110:27513 checked 11m ago

Subjects
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,326
top 69%
Last wipeWiped10 OCT2026 · 19d 1h ago
19d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average
575/ 625
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
413/ 450
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
78/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
74/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
54/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
188/ 225
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does A Shockbyte Rust Server run?

You will find no gather rate in the name of A Shockbyte Rust Server. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on A Shockbyte Rust Server?

Size 1,500, seed 50000: the game generates the procedural map on A Shockbyte Rust Server. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Where does A Shockbyte Rust Server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take A Shockbyte Rust Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to A Shockbyte Rust Server, and what do they stand for?

These are the tags A Shockbyte Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

Which wipe timetable does A Shockbyte Rust Server follow?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 19 days 1 hours is when its current world was made.

Population

How is A Shockbyte Rust Server ranked compared with the rest?

The seven-day player-hours ranking places A Shockbyte Rust Server at #15,326, among the top 69% of ranked servers.

Is A Shockbyte Rust Server quiet or crowded?

A Shockbyte Rust Server is currently showing 0 players on 40 slots. Averaged over the last seven days, the count is 0 players.

Server details

What version does A Shockbyte Rust Server use?

Rust network protocol 2634 and build 167398, on Linux, is what A Shockbyte Rust Server runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of A Shockbyte Rust Server?

Right now A Shockbyte Rust Server is up and running. The uptime it reports puts the last restart at about 2 days 23 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 10 October 2026 it was first seen by Rust Server Index.

Is the performance on A Shockbyte Rust Server good?

Averaged over the last 48 hours, server fps was 236, with a low of 227. Buildings, deployables and everything else in the world came to as many as 8,220 entities. Memory use reached as much as 2,531 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of A Shockbyte Rust Server?

A Shockbyte Rust Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 157.85.95.110:27513.

Connecting

How can you connect to A Shockbyte Rust Server?

Enter client.connect 157.85.95.110:27513 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players 40 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167398
Build It runs build 167398.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.