A Shockbyte Rust Server
Online 157.85.94.30:27896 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On A Shockbyte Rust Server, which rules and settings apply?
The name of A Shockbyte Rust Server does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
What is the map on A Shockbyte Rust Server?
Generated by the game, the procedural map of A Shockbyte Rust Server has size 1,500 and seed 50000. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is A Shockbyte Rust Server filed under?
Filed under these Rust Server Index lists is A Shockbyte Rust Server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which tags are attached to A Shockbyte Rust Server, and what do they stand for?
These are the tags A Shockbyte Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp11 (Max players): Player cap: 11; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
Which wipe timetable does A Shockbyte Rust Server follow?
A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 4 days 1 hours is when its current world was made.
Population
How is A Shockbyte Rust Server ranked compared with the rest?
Filed under rankings: #15,326 for A Shockbyte Rust Server on seven-day player hours, top 69% overall.
How many players are on A Shockbyte Rust Server at the moment?
The live count for A Shockbyte Rust Server stands at 0 players, out of 11 slots. 0 players is the average over the past seven days.
Operator and status
What version does A Shockbyte Rust Server use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on A Shockbyte Rust Server. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of A Shockbyte Rust Server?
The server is live at this moment: A Shockbyte Rust Server. About 3 days 23 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 3 full days came to 99%, 71 hours out of 72. It was first recorded by Rust Server Index on 25 October 2026.
What is performance like on A Shockbyte Rust Server?
The last 48 hours give an average of 249 server fps and a floor of 230. The entity count reached 8,321, covering buildings, deployables and all else in the world. Memory use reached as much as 2,614 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 157.85.94.30:27896.
Joining the server
How can you connect to A Shockbyte Rust Server?
Two ways in. Type client.connect 157.85.94.30:27896 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp11,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp11
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.