Rust Server IndexCard catalogue of Rust servers

Holdings11,880 servers89,250 players159 fresh wipes

Call no.10X6589 On the shelf · online

[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS

Online 157.85.94.103:28015 checked 12m ago

Subjects 1. 10x 2. quad 3. weekly wipes 4. modded5. oxide
Players now
0/ 125
0% full
7-day average
0
peak 2
Rank
#6,589
top 30%
Last wipeWiped22 OCT2026 · 5d 2h ago
5d ago · weekly schedule
Next wipe
1d 18h
Thu 29 Oct, 14:38 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 30% of all ranked servers, and #380 of the quad servers (top 46%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

a steady gap

Next wipe Thursday 29 October, 14:38 UTC, in 1d 18h. Every 6 days 21 hours · medium confidence

usual gap
6.9 daysbetween real wipes
on rhythm
80%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
20%else halves by day 2.5

Coming wipes

  1. in 1d 18hThu 29 Oct, 14:38 UTC
  2. in 8d 22hThu 5 Nov, 19:00 UTCFW
  3. in 15d 11hThu 12 Nov, 07:41 UTC
  4. in 22d 8hThu 19 Nov, 04:13 UTC
  5. in 29d 4hThu 26 Nov, 00:45 UTC
  6. in 36d 1hWed 2 Dec, 21:16 UTC
  7. in 36d 22hThu 3 Dec, 19:00 UTCFW
  8. in 42d 21hWed 9 Dec, 17:48 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 18:06 UTC5d ago
2 – running 0
15 OCT 2026Thu 15 Oct, 18:24 UTC12d ago
3 halved by day 2 7 days 0
9 OCT 2026Fri 9 Oct, 21:28 UTC17d ago
3 held half 5.9 days 0
3 OCT 2026Sat 3 Oct, 00:56 UTC24d ago
3 halved by day 5 6.9 days 0
24 SEP 2026Thu 24 Sep, 05:28 UTC33d ago
4 halved by day 1 8.8 days 0
18 SEP 2026Fri 18 Sep, 03:38 UTC39d ago
4 halved by day 3 6.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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6/ 200
NA10X
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2/ 75
NA5X
ICEFUSE 5X Bravo (Solo/Duo/Trio/Quad|Shop|Kits|X5 WIPED)NA · quad · 5x · weekly · 41 on average
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NA5X
WARBANDITS.GG 5X |Solo/Duo/Trio/Quad|Loot+|TP|Kits|x5 JUST WIPENA · quad · 5x · weekly · 2 on average
3/ 100
NA10X
Asgard - US 10x | One Grid | Trio | No BPs | ShopNA · trio · 10x · weekly · 1 on average
0/ 50
NA3X
WARBANDITS.GG 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPEDNA · quad · 3x · weekly · 145 on average
200/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS run?

By its name, [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS gathers at 10x. The group limit is 4 players, as stated (quad). The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

Generated by the game, the procedural map of [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS has size 3,500 and seed 1029781210. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

Where does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS: 10x Rust servers, Modded Rust servers, filed by play style and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

Which tags are attached to [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS gives gmrust (Game mode): Survival on standard Rust rules; mp125 (Max players): 125 slots are available; ts4 (Group limit): The team ceiling is 4; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^w (Weekly): The server wipes weekly; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS when wipe day comes?

At their busiest, its recent wipes drew 3 players on average. The latest wipe peaked 23 hours in. Half that peak was held until the next wipe in 20% of its recent wipes. By day 2.5 the crowd had fallen below half when it didn't hold.

Which wipe timetable does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS follow?

The recent gap between wipes on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is about 6.9 days. On Thursday 29 October at 14:38 UTC the next wipe is due. The world it runs now was made 5 days 2 hours. Its tags carry a wipe schedule of once a week.

Population

What position does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS hold among Rust servers?

Filed under rankings: #6,589 for [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS on seven-day player hours, top 30% overall. #380 is where it sits in the quad servers.

Is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS quiet or crowded?

The live count for [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS stands at 0 players, out of 125 slots. Filed under seven-day figures: an average of 0 players and a peak of 2. The busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.

Server details

What version does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS use?

Rust network protocol 2635 and build 168909, on Linux, is what [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS runs. The protocol must match before you can join, and Steam takes care of updating it.

Is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS reachable, and does it stay up?

You will find [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS online as of now. The uptime it reports puts the last restart at about 7 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

Server fps held at 202 on average across the last 48 hours, never dropping below 83. Buildings, deployables and everything else in the world came to as many as 77,790 entities. Up to 4,732 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Which region is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS in?

[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS gives no region tag, so the name is the only pointer, and it points to North America. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 157.85.94.103:28015.

Joining the server

What is the way onto [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

Two ways in. Type client.connect 157.85.94.103:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://starfireservers.tebex.io/.

Subject headings explained

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2635,^w,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp125
Max players 125 slots are available.
ts4
Group limit The team ceiling is 4.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^w
Weekly The server wipes weekly.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.