DonkeyPunch
Online 157.85.93.213:28161 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on DonkeyPunch?
No gather rate appears in the name DonkeyPunch. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.
What is the map on DonkeyPunch?
Generated by the game, the procedural map of DonkeyPunch has size 3,800 and seed 50000. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is DonkeyPunch filed under?
These lists on Rust Server Index take DonkeyPunch: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is meant by the tags on DonkeyPunch?
These are the tags DonkeyPunch publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp120 (Max players): 120 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
When does DonkeyPunch wipe?
The record holds too few of DonkeyPunch's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 6 days 16 hours.
Population
What position does DonkeyPunch hold among Rust servers?
On player hours over seven days, DonkeyPunch takes #3,841, within the top 17% of ranked servers.
Is DonkeyPunch quiet or crowded?
The live count for DonkeyPunch stands at 0 players, out of 120 slots. The seven-day average is 1 players; the peak reached 2. Filed under busiest hour: 00:00 UTC in the last 48 hours, averaging 2 players.
Server facts
Which Rust build is DonkeyPunch running?
Rust network protocol 2635 and build 168909, on Linux, is what DonkeyPunch runs. Steam keeps your game updated, but the protocol must match for you to join.
Is DonkeyPunch reachable, and does it stay up?
Right now DonkeyPunch is up and running. Its reported uptime gives the last restart as roughly 3 days 10 hours ago. It was up 119 of 120 hours across the last 5 full days, or 99% of the time. The earliest sighting at Rust Server Index is 23 October 2026.
How well does DonkeyPunch perform?
Averaged over the last 48 hours, server fps was 96, with a low of 73. The entity count reached 87,092, covering buildings, deployables and all else in the world. Memory use reached as much as 4,759 MB. Lag, to players, is low fps and an entity count that climbs.
Which region is DonkeyPunch in?
DonkeyPunch gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 157.85.93.213:28161.
Connecting
What is the way onto DonkeyPunch?
Two ways in. Type client.connect 157.85.93.213:28161 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp120
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.