Rust Server IndexCard catalogue of Rust servers

Holdings11,748 servers63,000 players200 fresh wipes

Call no.15948 Off the shelf · offline

Pve Primitive

Offline 157.85.93.130:24304 checked 23d ago

Subjects
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,948
top 71%
Last wipeWiped5 OCT2026 · 23d 11h ago
23d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct6 Oct9 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.3 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
5 OCT 2026Mon 5 Oct, 23:04 UTC23d ago
0 – running 0
5 OCT 2026Mon 5 Oct, 15:56 UTC23d ago
1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average
463/ 475
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
409/ 375
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
49/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
37/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
55/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average
152/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Pve Primitive, which rules and settings apply?

The name of Pve Primitive does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on Pve Primitive?

Generated by the game, the procedural map of Pve Primitive has size 3,000 and seed 50000. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Where does Pve Primitive appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Pve Primitive are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Pve Primitive, and what do they stand for?

Filed under these tags, as published by Pve Primitive and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): Build on file: 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at Pve Primitive?

Its recent wipes averaged 0 players at peak. The latest wipe peaked 0 hours in.

When does Pve Primitive wipe?

Pve Primitive's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 23 days 11 hours.

Players and ranking

How is Pve Primitive ranked compared with the rest?

On player hours over seven days, Pve Primitive takes #15,948, within the top 71% of ranked servers.

How many players are on Pve Primitive at the moment?

Filed under offline: Pve Primitive, last seen 23 days 11 hours ago.

Operator and status

What Rust version is Pve Primitive on?

Rust network protocol 2634 and build 166652 on Linux is what you will find on Pve Primitive. To join you need the same protocol; Steam handles the update.

How reliable is Pve Primitive, and is it online now?

As of now Pve Primitive is offline, with its last appearance 23 days 11 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 28 September 2026.

Which region is Pve Primitive in?

There is no region on record for Pve Primitive; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 157.85.93.130:24304.

How to join

What steps lead onto Pve Primitive?

If you would rather use the console, press F1 in Rust and enter client.connect 157.85.93.130:24304. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp20
Max players 20 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build Build on file: 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.