Rust Server IndexCard catalogue of Rust servers

Holdings11,899 servers103,131 players371 fresh wipes

Call no.15544 Off the shelf · offline

Prinzători

Offline 157.85.92.76:29553 checked 17d ago

Subjects 1. quad 2. modded3. oxide4. softcore
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,544
top 71%
Last wipeWiped12 OCT2026 · 17d 8h ago
17d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers, and #610 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.3 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
12 OCT 2026Mon 12 Oct, 08:32 UTC17d ago
0 – running 0
12 OCT 2026Mon 12 Oct, 02:01 UTC17d ago
1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 3/ 100
EA 1/ 233
ProRowquad · 2 on average
2/ 20
[EA] Softcore 1quad · monthly · 66 on average
53/ 350
NA
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average
35/ 300
OC
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average
15/ 150
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Prinzători?

You will find no gather rate in the name of Prinzători. A maximum of 4 players per group applies (quad). The server runs softcore, Facepunch's gentler mode: some loot stays with you. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Prinzători?

Generated by the game, the procedural map of Prinzători has size 3,000 and seed 50000. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Where does Prinzători appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Prinzători: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

How should you read the tags listed for Prinzători?

These are the tags Prinzători publishes; the game's server browser reads this list: gmsoftcore (Game mode): An easier ruleset, softcore; mp1 (Max players): Player cap: 1; ts4 (Group limit): Groups are capped at 4; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167584 (Build): The game build here is 167584; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at Prinzători?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.

How often is Prinzători wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Prinzători's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 17 days 8 hours.

Population

Where does Prinzători sit in the rankings?

The seven-day player-hours ranking places Prinzători at #15,544, among the top 71% of ranked servers. #610 is where it sits in the quad servers.

How many players are on Prinzători at the moment?

At present Prinzători is offline; its last sighting was 17 days 8 hours ago.

Operator and status

Which Rust build is Prinzători running?

Rust network protocol 2634 and build 167584 on Linux is what you will find on Prinzători. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Prinzători?

The server is down at this moment; the last sighting of Prinzători was 17 days 8 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 12 October 2026.

Which region is Prinzători in?

There is no region on record for Prinzători; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 157.85.92.76:29553.

Connecting

How can you connect to Prinzători?

If you would rather use the console, press F1 in Rust and enter client.connect 157.85.92.76:29553. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmsoftcore,cs167584,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp1
Max players Player cap: 1.
ts4
Group limit Groups are capped at 4.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167584
Build The game build here is 167584.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.